Warm Up:
5 - 10 minutes. Activity level - Mild
ramping up. Space: General. 1 - 2 Players per group.
Passing Warm Up
The Game
Players in the grid are without the ball,
players on outside each have a ball. Inside players move around the grid
freely, receive a ball from an outside player and return it as quickly as
they can. Switch positions after a while.
Progression
Coaching Points
Small Game:
20 - 25 Minutes. Activity level: Medium progression to high. Space:
Defined space "smaller". 3 - 5 players per group.
Corner
Passing Game
The Game
Players with the ball are put on the
outside of the grid as shown. The other players pair up inside the grid and
designate one person as the attacker and one as the defender (Attackers wear
the same color). The attacking player must get free of their defender,
receive a ball from any support player and play it back without losing
possession.
Coaching Points
Variations
- Attacker does 5 push ups at the end of
the session for each time defender touched the ball.
- Attackers must 2 or 3 touch before
returning the ball.
- Must return ball to different support
player.
Team Game:
30
Minutes plus. Activity level: High. Space: Defined for the game = larger
space. 7 - 11 players per team.
Targets
The Game
Start with three teams of equal numbers.
The space should be rectangular in shape. Team A starts as free
target players on all sides of space. Teams B and C play a
game of keepaway. Passes can be made to the A players (they must
return the ball to the the passer's team). Count the number of consecutive
passes. Ten equals one goal. After a specified time period, or a goal,
rotate teams. Let the scoring team make the decision whether to become
"targets" or stay in the grid.
Coaching Points
Variations
Bread & Butter
The Game
Three teams of 4 (A, B, C) and two
keepers (X, Y). Team A attacks against keeper Y. If
they score, they then quickly try to attack keeper X. At this time,
team B leaves the field and takes the place of team C who were the
supporting players on the endlines, supporting both teams. The supporting
players support for both teams and can move along the end line. The are
limited to one touch one the ball. Have an ample aupply of balls ready in
each net.
Coaching Points
Match Conditions
The Game
An even sided game with full goals that is
played like a real game but not necessarily with an 11 v. 11 format. The
coach then observes if the training has had any effect on the players
ability to meet the demands of the game. Coaching points can still be made
but the coach focuses comments on the theme of the practice. If the session
was a technical session, the coach focuses on the players body and sees if
it is meeting the demands of the game technically. If the session was
tactical, the coach focuses on what the player is seeing, and focuses on
whether or not the player is interpreting the visual clues correctly and
making the correct decisions based on what is seen.
Warm Down:
5 - 10 Minutes. Activity level: Low ramping down. Space: General, No
specific boundaries. 1 - 2 players per group.
Keep Your Yard Clean
The Game:
Create a 5 - 10 yard neutral area that no
player can enter. Use a minimum of one ball per two players (for best
results, use a ball for each player). On command, each team tries to keep
it's side free of balls by kicking through the neutral zone to the opposite
side. Play for a specific time limit.
Variations
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