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| COACHING POINTS | ||||
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EIGHT WEEK SCHEDULE |
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| WEEK | FORMAT | PRACTICE | GAME |
| 1 | INTRO. | BASIC FOOT SKILLS | 15 - 20 MIN. INTRA GROUP |
| 2 | INTRO. | BASIC TECHNIQUE -PASSING | 15 - 20 MIN. INTRA GROUP |
| 3 | CONTROL | CONTROL AND TURNING | 4 * 10 MIN. INTRA GROUP |
| 4 | PASSING | PASSING GAMES | 4 * 10 MIN. INTRA GROUP |
| 5 | SHOOTING | TECHNIQUE AND GAMES | 4 * 10 MIN. INTER GROUP |
| 6 | MISC. | DEFENDING AND GOALKEEPING | 4 * 10 MIN. INTER GROUP. |
| 7 | TEAMWORK | COMBINING SKILLS LEARNT | 4 * 10 MIN. INTER GROUP. |
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8 |
FESTIVAL OF FUN | SERIES OF GAMES | |
LESSON PLANS: |
| PROGRAM TEACHING PLANS |
| KEY TO DIAGRAMS. |
| A, B, C Etc. Player. |
Playing area. |
| O Ball. |
| X Cone. |
Movement
of ball. |
| ----------> Movement of player. |
| LESSON PLANS: BASIC FOOT SKILLS |
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| WEEK 1. WARM - UPS: 10 - 15 MINS.
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Stationary: Roll ball with bottom of foot forwards and backwards with right then left. Repeat from side to side, and then in a circular motion. Repeat all with increased speed. On Toes. Tick-Tock. Pass the ball from inside of left to inside of right. Hat Dance.Lightly touch ball with bottom of right foot then with left. Ball should remain still. Increase speed for both. Movement. Tick-Tock but move ball slightly forwards each touch. Take it width of field then turn and return. Same with Hat dance. Sideways stance. Roll right foot over ball and stop with inside of left.On return use other feet. |
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| TECHNIQUE: 10 - 15 MINS. |
SQUARE ACTIViTiES. Commands. Move ball inside square. Coach gives Commands like Stop,Go, Turn Left foot, Right foot, Insides, X Tick-tock,etc. Other Commands. Body Parts. Touch ball with that BP. Find Spaces. As kids move their ball inside square they try to find as much space as possible. On Coaches' command the player with most space is winner. 2 Squares A. Add a 2nd square and have players on command move ball into new square. 2 Squares B. Split kids into 2 groups, 1 in each square, on size to age + ability command they leave their ball and switch squares to find a new one. 2 Squares C. Same as above but take the ball with them, avoiding bumping in the middle. Lose your Shadow. In the double square each player has ball and partner. The Shadow has to try and stay within 1 yd of partner. Switch between Leader and Shadow. |
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| GAMES 1: 10 - 15 MINUTES |
SQUARE GAMES: Pac Dudes. Kids inside square dribble around, 1 player ( GHOST ) outside square. On command Pac Dudes the for Musical Soccer Balls. Ghost has to kick all the balls out of the square. Winner is last one in square. Emphasize shielding and turning. Change ghosts. U7 all have go as Ghost. U8 have 2 Ghosts. Musical Soccerballs. Place 4 cones outside
square. Dribble in square, on command, players stop ball and leave it, and run to touch
any one of the 4 cones. Coach removes 1 ball and When they come back into square they put
their foot on ANY available ball. Player who doesnt get a ball is out. Get that
player to remove next ball. Make sure all players are moving in square, not staying by the
sides. |
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| GAMES 2: 10 - 15 MINUTES
TMNC set-up |
TEENAGE MUTANT NINJA CRABS. Players start at end of the Island with their Soccer balls. Coach starts as crab sitting with legs forward, and can only move in this position. On Command TMNC, players have to dribble ball past Crab to the other end ( Beach. ) without their ball going into the ocean. They must stop the ball on the line. Crab moves to kick ball into ocean. If ball goes into ocean, then that player becomes crab. When everyone has reached the beach, and crabs are ready, then repeat in opposite direction. Last one still on Island is winner. Empahasize. close control and movement from side to side to get past the crabs.
WATER BREAK: RECAP: GAME PREP: Use this time to recap on the practice and to organize for the game. |
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| GAME: 15 - 20 MINUTES | Play 4 vs 4 for both U8 and U7. Do not use GKs and all players are allowed in the penalty arc. | |
| LESSON
PLANS: BASIC PASSING |
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| WEEK 2. | ||
| WARM - UPS: 10 - 15 MINS. | TEAM GAMES. Zig Zag. Have 3 teams of 4. Set up about 5 cones per team. players in turn zig zag through cones using foot and surface coach has stated. When all have been 1st team sitting down in straight line are the winners. Pass and Stop. In pairs players are 3yards apart. Player 1 passes and player 2 stops ball. Player 2 runs backwards and player 1 forwards to pass ball again. Repeat for length of field then return with player roles switched. Golf. Set up a series of cones 2 yds apart around field. Players have to pass ball through the course with the least amount of touches possible. |
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| TECHNIQUE: 10 - 15 MINUTES
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VARIOUS. 1. In pairs approx. 5 yds apart players pass back and forth. GIVE GOOD DEMO OF TECHNIQUE. Emphasize stopping ball first. 2. In 3s approximately 5 yards apart with 2 balls. A
passes to B. B A B C stops ball and passes back,
then turns to face C, who passes in. 3. Numbers. In pairs, 1 ball, 4 cones in cross shape. A is by bottom cone and passes to be in center of cross. When he passes shouts a # 1,2,3,4. B stops passes back and then runs 1A B 3 to touch that cone. When A shouts 1 players change position after passes. 4. 3 squares. Have 2 pairs in each square, with 1 ball
per pair. Players move around inside their square,
on command pass to their partner. Repeat.
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GAMES 1: 10 - 15 MINUTES![]() |
BRITISH BULLDOGS. Set up Island like TMNC. Have players start at one end with all the balls lined up along the two sides. Coach starts as British Bulldog. On command players have to run to other end of Island, dodging balls that BB is passing in. If hit below knee they become a BB. Reset all the balls and repeat until everyone is hit. Winner starts as BB for next game. |
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GAME 2: 10 - 15 MINUTES![]() |
Elvis Presley. Divide into pairs and place approx. 5 - 10 yds from each other. Player A has ball . Payer B must call As name before A passes. A passes. B stops and passes back when A calls his name. After passing B turns and runs to cone approx. 15 yds away. On return they repeat. Repeat 3 times and on final return players do Elvis shake, to show they are finished. New game A and B swap roles. Passing Circle. Set up 2 circles. Player A is in center and other players have
to pass to one another. Player A has to try and intercept. All players have a go as A. How
many passes can be made without A touching ball. |
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| WATER BREAK: RECAP: GAME PREP: GAME: 15 - 20 MINUTES |
Use this time to recap practice
and to prepare for practice. Play 4 vs. 4 for both U8 and U7. Do not use GKs and all players are allowed in penalty arc. |
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TEACHING PLANS: |
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WEEK 3. |
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WARM UPS: 10 - 15 MINUTES![]() |
PASSING GAMES Wall game. Set up 2 or 3 teams. Player A is 5 - 10 yds from group. A is the Wall. Each player passes to the Wall. When it comes back he stops it, and then goes to end of line. All players pass to wall, then player B becomes wall. All players have turn as wall. When finished sit down in line. Recap. BALL GYMNASTICS. |
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TECHNIQUE: 20 - 25 MINUTES![]() ![]() |
COERVER MOVES.
Roll: Roll backwards with sole of shoe. |
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| GAMES 1: 15- 20 MINUTES 1 v. 1 s. |
Set up. Square with 1 pair
per side, 1 ball per pair. A and B face each other about one yard apart. A has ball and B
is shadow. B is not allowed to steal ball. A must try and stop ball by one of the cones
while losing B. Start without ball to get the idea of body movement.
Emphasize upper body movement, change of direction and speed. Keep away. Set up. 3 squares, 2 pairs per square, 1 ball per pair. Player A has to try and keep ball away from B. And C away from D. When player loses ball, or when coach gives command, whichever is first, players switch roles. |
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| WATER BREAK: RECAP: GAME PREP: |
If Spare time, recap Coerver
moves. Use this time to recap practice, and to organize for the game. |
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| GAME: 4 @ 10 MINUTE QUARTERS |
For U7 play 4 vs. 4, inc. GK. For U8 play 5 vs. 5, inc. GK. Only GKs are allowed in penalty arc. |
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| TEACHING
PLANS: PASSING + JUGGLING |
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| WEEK 4. | ||
| WARM UP: 10 - 15 MINUTES
TECHNIQUE:
GAMES 1: 15 - 20 MINUTES
Star Game. Rotation Clockwise |
VARIOUS:
Start with feet. Hold ball in hands. Drop ball onto laces and try to catch. Repeat with other foot. Then kick, let it bounce, and kick again. Increase number of kicks. Advanced players shouldnt let bounce. Emphasize: Be relaxed. Dont throw ball. Focus on Ball. Bend knee to strike. Keep ankle solid ( dont flick ). Controlled kicks. Thigh. repeat above procedures. Use thigh not knee.
Set up. 3 vs. 3 in each half of field. Rotation Clockwise. Emphasize, passing to players, moving to ball to receive. SET UP: In groups of 6 have 4 players at points and 2 in center, and 2 balls. Players A and B at opposite points of start with a ball each, and a center player faces each one of them. On the coach's command of "left" or "right", the ball is passed to Y and Z. They pass to the next player in the direction the coach has indicated. They continue passing around in the direction until they catch the other player. Switch center players. Emphasize: Turning body and ball, accurate passes. |
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| WATER BREAK: RECAP: GAME PREP: |
If spare time repeat a previous weeks game. Recap practice and organize for game. |
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| GAME: 4 * 10 MINUTE QUARTERS. |
Set conditions for first 3 quarters. 1 and 3: 3 passes = goal 2: Try to beat defender with move. |
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TEACHING
PLANS: |
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WEEK 5: |
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| WARM UP: 10 MINUTES
TECHNIQUE: |
TWO GROUPS. Coerver: Half the group practices Coerver moves in half of the field. Juggling: The other half of the group practices juggling. Change after 5 - 7 mins.
PASS and SHOOT: Set upSet up. 2 lines of players facing goal on half way line, in line with goal posts. Coach approx. 7 yds from players. Goal divided into 3. Players pass to coach who passes to side and/or forwards. Player runs on and shoots to goal. U7 can dribble. have to shoot before arc and aim for corners. 10 points for corners, 5 points for center. NUMBERS: Set up. 4 groups of players. Each group numbered 1 thru 3. Coach on center spot with all balls. Play. Coach calls # and groups A play D, and B play C, in each half. Player whose # is called tries to score, without going into arc. Progression. Call 2 or 3 #s . ( SEE DIAGRAM. ) Set up. 4 groups of players. Each group numbered 1 thru 3. Coach on center spot with all balls. Play. Coach calls # and groups A play D, and B play C, in each half. Player whose # is called tries to score, without going into arc. Progression. Call 2 or 3 #s . ( SEE DIAGRAM. )Set up. 2 lines of players facing goal on half way line, in line with goal posts. Coach approx. 7 yds from players. Goal divided into 3. Players pass to coach who passes to side and/or forwards. Player runs on and shoots to goal. U7 can dribble. have to shoot before arc and aim for corners. 10 points for corners, 5 points for center. NUMBERS: Set up. 4 groups of players. Each group numbered 1 thru 3. Coach on center spot with all balls. Play. Coach calls # and groups A play D, and B play C, in each half. Player whose # is called tries to score, without going into arc. Progression. Call 2 or 3 #s . ( SEE DIAGRAM. ) Set up. 4 groups of players. Each group numbered 1 thru 3. Coach on center spot with all balls. Play. Coach calls # and groups A play D, and B play C, in each half. Player whose # is called tries to score, without going into arc. Progression. Call 2 or 3 #s . ( SEE DIAGRAM. ) |
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GAMES 2: 10 - 15 MINUTES ![]() |
SHOOT and SAVE: Set up. Bring goal to half way line ( GET ASSISTANCE. ). GK in each goal, and players in line outside left post. Balls in both goals. Play. Player takes ball and dribbles towards goal opposite. Shoots before arc. He then goes to end of other line. GK now becomes forward and goes to and shoots. Front of the line replaces in goal. Players in line can assist collecting balls. Repeat rotation at other end. |
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| Water Break: Recap: Game prep: |
Use this time to recap, and organize for game. | |
| GAME: 4 * 10 MINUTE QUARTERS |
Inter group games. Sub and rotate positions equally per quarter. If one team is much stronger than other, swap some of the players. Encourage skill and passing at all times. |
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TEACHING
PLANS: |
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WEEK 6 |
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| Warm up: 5 - 10 mins. |
2 groups. Coerver: Half the group practice coerver moves in half field. Juggling: Other half practice juggling. Change after 5 - 7 mins. |
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| TECHNIQUE AND GAME: 25 MINUTES |
DEFENDING: 1 v 1. In squares have 2 pairs working. Defender has to try and win ball. When does, swap roles. Progression. In squares. 2 pairs. 1 player from each pair at opposite sides of square. 2 balls. Pairs alternate turns. A passes to B, who controls. A follows pass and is defender. tries to force out of square or win possession. A and B swap roles after each turn. GAME: |
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| TECHNIQUE AND GAME: 25 MINUTES |
GOALKEEPING: Prep. With no ball, players on half way line facing 1 goal. On command, run forwards, backwards, left and right. Always face same goal. Emphasize on sideways running, bring feet together and then apart. Pairs. Approx. 5 - 7 yds apart with 1 ball. Each player in goal of approx. 12ft. Players serve to one another. 1. Rolling to feet. Emphasize: Not stepping back, on toes, get body behind ball, hold to chest, scooping to collect ball, keeping legs together. GAME. |
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| WATER BREAK: RECAP: GAME PREP: |
Use this time to recap practice, and to organize for game. | |
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| GAME: 4 * 10 MINUTE QUARTERS |
Set Conditions in 1st and 3rd qtrs. 1st. Select a passing condition. i.e. 3 passes = goal. 3rd. Select a control condition. i.e. limit 3 touches. |
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TEACHING
PLANS: |
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WEEK 7 |
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| WARM UP: 10 - 15 MINUTES | TEAM GAMES Set up. 2 teams of 6 or 3 teams of 4. 6 cones in line approx. 5yds apart. 1. Passing. Wall Game. ( see week 3 W-up.) 2. Tunnel ball. 1st player rolls ball through everyones legs. End person picks ball up runs to front and repeats. repeat through team. Sit down in line when finished. 3. Over under. 1st passes over head, next under legs. repeat as above. 4. Dribbling. dribble through cones. Repeat as above. Emphasize: Team work, co-ordination. |
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| TECHNIQUE: 10 - 15 MINUTES | WALL PASS Set up. Same as Shoot and save ( week 5 ) but use full field, and coach is in center circle. Balls in goals. Play. Similar as shoot and save but player is served ball by GK. Dribbles forwards and passes to coach. Coach wall passes back, and player runs on dribbles and shoots. GK serves his line, goes to end of line and is replaced in goal by the 1st shooter. Progression. Use player for the wall pass. Dont dribble on return pass. |
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| GAME 1: 10-15 MINUTES England vs. America ![]() |
ENGLAND Vs. AMERICA Set up. Half field. Divide into 2 groups. Put cones on corners. England Vs. America. Teams set up on half way on opposite sides facing opposite goals. Players on each team given #s 1 thru 6. Play. Coach calls a # and serves ball into field. The players with that run around corner cone, and goal and enter field to try and score against other teams player. Progression. Call 2, 3 or more #s at once. Introduce teamwork. Set conditions. ie. have to make a pass. etc. |
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| GAME 2: 10 - 15 MINUTES | PLAYERS CHOICE. Recap the major skills developed over the weeks. Allow players to choose favorite game or games. |
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| WATER BREAK: GAME PREP: |
Organize for game. | |
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| GAME: 4 * 10 MINUTE QUARTERS |
Allow free play. Encourage team work. | |
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FESTIVAL OF FUN |
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Week 8. |
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