ALABAMA YOUTH SOCCER ASSOCIATION

 

"G" LICENSE COACHING COURSE MANUAL

produced by Jason Vittrup, Director of Coaching, A.Y.S.A.

A.Y.S.A.
3176 Cahaba Heights Road
Cahaba Heights, AL 35243
(205) 967-8652 (office)
(205) 967-8074 (Director of Coaching)

A.Y.S.A. "G" LICENSE COURSE

 


 

This manual belongs to:

__________________________________________

Purpose: For coaching U-6 & U-8 players

Length: 3 hours

Minimum Needed: 10 coaches

Literature: A.Y.S.A. "G" Manual

Cost: Free

Instructor: ____________________________

Date: _________________________________

Location: ____________________________

Please keep this manual, as we hope it will serve
you for future reference. Thank you for coming to the course.


 

 

TABLE OF CONTENTS

Chapter 1: Developing a "Soccer Smart" Philosophy 5
  A. Pre-Season Parents Meeting: Framework for Future Success 6
  B. Parent's Meeting: Singing the Same Song 7
  C. Youth Development: What Makes a Good Soccer Player? 8
  D. Reasons Why Children Play - and Quit - Sports 10
  E. Getting Mind With Body: Practical Psychology 11
  F. 101 Verbal Praises: Higher Self-Esteem, Higher Performance 15
  G. Why Are We Playing Small-Sided Soccer? 16
Chapter 2: Knowing the Needs of the U-6 & U-8 Player 21
  A. Characteristics of Typical U-6 & U-8 Players 22
  B. The U-6 Player: Do You Know the Audience? 23
  C. The U-8 Player: Do You Know the Audience? 24
  D. Effective Communication: Coach to Player Basics 25
  E. Developing an Eye for Skill: Essential for Nurturing Growth
-Dribbling, Striking, & Receiving the Ball: What to Watch for
27
Chapter 3: What to Do at Practice 33
  A. Ideal U-6 & U-8 Practice Parameters 34
  B. Ten Practice Tips: Suggestions for a Better Training Session 35
  C. Practice Plan 36
  D. Fast Footwork Patterns 37
  E. Back Yard Playing: Investing in Quality Time 40
Chapter 4: "Fool Proof" Practice Days: Just Add Water 42
  A. Ready-Made Practices: Ten "Can't Missers" 43
  B. Chart of Ready-Made Practices: What, When and Why 44
     
  * What are the Benefits of A.Y.S.A.? 65

 

Dear Coach,

This manual may seem like a lot. Believe me, I am well aware that you might just say, "Hey, I'm someone who got roped into this coaching deal. Do you really think I'll read through this whole thing?"

If that is you, we love you anyway. What I hope you will do is keep this thing handy so that some day, if you do have the urge, it will serve as a resource. Besides, it does make for a good roach killer, once rolled up.

The "G" Manual has been designed so that most pages are a beginning and end in themselves. This allows you, the coach, to photocopy pages to hand out at parents meetings, to take to practice, etc.

A friend, who became the coach of his daughter's team, once admitted, "When I first started coaching, I had absolutely no idea what this game was about. So I went to this guy I knew who had been coaching his daughter for a few years and said, 'Hey, Cliff, do you have anything to show me what to do at practice?' And he said he didn't, so I just did the best I could. Man, if I would have just had some guide ... it would have saved me a lot of trial and error."

Well, this guy fell in love with the game, and would have really used this manual. Not that he would have read every part - he might not have, and maybe I wouldn't have back then either. But it seems better that, for people like him, the manual be more than enough, than too light.

However you choose to make use of this manual, the important thing is that we all keep learning.
Thanks for your time,

Jason Vittrup

 

CHAPTER 1

DEVELOPING A "SOCCER SMART"
PHILOSOPHY

 

 

 

A. PRE-SEASON PARENTS MEETING

Framework for Future Success

Getting the parents behind your program is very important. Because soccer is a game that few of our adults grew up playing, and because it is so very different from the other sports, it will save a lot of time if a parents meeting is organized, preferably before the season begins. Each player should be represented by at least one guardian.

So many of the ideas expressed below are extremely different concepts for Americans to ingest because of their upbringing. It is not that there is something wrong with their experience - it's just that soccer places different demands on the players than the sports the parents played. These different demands translate into different demands upon the parents.

Even though the parents protest that they support the following ideas, much of their responses will be on the surface until the coach takes them deeper. The challenges that must be confronted are those that occur when things are not going according to the parents 'expectations.' Many of those situations arise during games.

The following segment - "Parents Meeting: Singing the Same Song," should help. Also, please read the article "What Makes a Good Soccer Player" before the meeting. It might be a good idea to copy the articles to hand out to the team parents.

 

 

B. PARENTS MEETING

Singing the Same Song

Concept Means of Implementation

Development is more important than winning.

  1. Do not sit players on the bench for long periods of time - they mostly develop in game situations.
  2. Avoid designating "starters" and "substitutes." Try to start different players in different games so that each player learns to perform in different roles. This is made easier when expected to win.
  3. We all want to win; it is not, however, the main objective. The main objective is the kids having fun while developing. Thus, teach a style of play that works long term - put the ball on the ground, use skills and smarts rather than kickball and muscle. Don't fall into the "kickball" trap.
  4. When speaking to players and parents, don't emphasize winning and losing. Focus on playing well, developing, learning, improving.
     

      The players must learn to make decisions, (1) Parents should not holler at the kids for better or worse - not the parents. and get the kids "rattled." (2) Parents should not make decisions for players, or the players will become dependant on someone else to do the thinking. (3) What should the sideline do? Cheer and support, pull for the team. (4) Occasionally remind the parents: let players make the decisions.

      Players will be put in different positions; (3) Explain to the parents the logic of positions are not important right now. developing "complete" players: players who can do everything. (2) Explain that during the games players will be moved around. (3) Do not get caught-up in formations and positions for the young players. Teach that progress means playing, having fun, and developing skill.

Please read the following article, "What Makes a Good Soccer Player." It answers many of the following questions.


 

C. Youth Development: What Makes a Good Soccer Player? by Jason Vittrup, Director of Coaching

Often the pressure of winning works against the very processes that allow soccer players to reach their potential. So what can you do to help produce a good soccer player? The answer to this question reveals the problems a coach must overcome if he is to do what is really best for the kids: help them to develop.

 

I. A good soccer player is a complete player. This is a very different concept for most Americans since the "big three" sports only provide a restricted job description for their players. Offensive lineman block, pitchers throw, and point guards dribble the ball up the court. As you can see, the "big three" tend to 'specialize'...you do this well, so therefore, this is about all you will do. It makes sense for their sports to do so.

But 'specializing' with youth soccer players only hinders their long term development. Bora Mulitinovich, coach of the 1994 World Cup Team, believed that a good player was one who could play 7 out of 11 positions on the field. Granted, most youth programs do not field 11 players a side until U-12. But if you dissect what he is saying, 7 out of 11 positions would include being able to play on the left side of the field, the right side, in the center, up front, in the back, and midfield. In other words, a good player can do everything.

Your people must be made to understand that just because Meredith feels more secure now playing only one position, in the long run, she will suffer if not exposed to more. Being one dimensional as a youth player often leads to bench sitting later. Each needs to know how to dribble, how to slide tackle, how to control a ball out of the air, how to pass with either foot, how to be relaxed enough around the goal to score. How many times have you seen a shot taken that goes into the trees, and heard the sideline mutter, "What do you expect? She's a fullback!"

Chances are, this player was made a defender at a very young age, and not trained to beat people with moves, or taught how to relax around the goal. In fact, her coach even had a rule preventing the fullbacks from crossing the midfield line, and would scream at her for attacking (because he wanted to win). Her sister is a forward who is a natural goal scorer, but was never taught how to defend, to scrap, to make it difficult for others to get by. Her cousin is a left-footed player who only plays on the left side. Unfortunately, she cannot cross the ball with her right, let alone shoot with it. All three of these players are being cheated out of what could be.

Accepting these challenges at practice includes teaching every player how to finish, how to defend, how to use both feet, how to be a tricky dribbler, how to pass. It means putting these players in situations that cause them to make mistakes and learn. It means making them understand what being a good soccer player entails.

 

II. A good soccer player is one who can relax enough to make controlled decisions quickly, while under intense pressure.

As coaches, we must ask ourselves, Are the players making their own decisions, and learning to take responsibility for them? Take a look at any sideline on Saturday, and what you tend to see is parents and coaches who are making decisions for the kids. "PASS THE BALL! SHOOT, SHOOT! GET RID OF IT!" Let me ask you something. If you had someone that was three times taller than you, and 5 times heavier, standing on the sideline hollering commands, and you deeply wanted their respect and at the same time had to ride home with a potentially volatile giant, wouldn't you consider just doing what they said, rather than thinking on your own?

The problem is, this scenario creates robots, not thinkers. Creativity is non-existent because the sideline has all the answers (i.e. the coach and parents calling the plays). Forget relaxing under pressure, or playing a smart, skillful game...too much anxiety around.

What needs to happen is for parents and coaches to become convinced that the players have to make the decisions. They should be encouraged to make mistakes, even if it means losing. For instance, the kick-balling, fast-break style that is king at the U-10 level is rarely successful at older age levels. More skillful teams, teams with a smart sweeper (last defender) will simply take the ball away and not return it. These teams usually keep the ball on the ground, where it can be controlled, to use skills and brains, rather than boom-ball and brawn.

This relaxed, skillful, cerebral style of play begins when the keeper gets the ball. It has to be ready to begin in the back, for if the keeper and fullbacks appear nervous, panicky, or "kick-bally", then everyone else gets nervous, panicky, and "kick-bally". So the ball is worked out of the back on the ground in a controlled manner ... not blasting it, not sending balls to nobody or out of bounds, but looking up, seeing, and making relaxed decisions. Inevitably, somebody will make a mistake and give the ball away to the other team, right in front of the goal. Boom ... they score, and you're down 1-0. It is here that the pressure appears. People will say, "Why don't you just blast it down field? Why don't we just let our mammoth goalie whale it downfield so our gazelles can run it down? That's what wins!" Yes, that might get these people closer to winning the U-10 World Championship. But the kids do not learn anything that is going to help them later.

Accepting these challenges in the game means that you sit players on the bench for randomly kicking the ball, before explaining to them the importance of control. It means playing players in different positions (especially when you are in control of the game). It means playing keep-away from the other team when you are pounding them. It means developing a style that allows the players to make smart, skillful decisions.

Players must learn the consequences of their own decisions, because soccer is a player's game. That is why there are no timeouts, and at the older ages, a coaching box and limited substitutes. Yes, we want parental support: encouragement, cheering when good things happen, etc. No, we don't want decisions being hollered out onto the field for the players, no we don't want messages being sent that cause the players to become distracted, upset, or argumentative.

 

III. A good soccer player is one who is extremely skilled. In England, it is said that by the time a player reaches the age of 16, he must have fully mastered the skills, since from that time on, the game becomes increasingly tactical. In Argentina, many players reach this age of skill mastery at the age of 12. Here, it may not be until the age of 20.

Nothing is more common than a player who is dominant at 10 but mediocre at 17. This is because at 10, kickball, speed, and muscle is king. So this dominant youth player and his coach thinks he does not need to work on skills. Next door, a little, scrawny kid, who gets outran and out-jumped every Saturday, is out in the back yard touching the ball. At 17, this player turns out to be far superior because he is a better player. The moral is, if you have good speed, strength, and size, you are a good athlete. But you are not a good player until you have skill.

It is my challenge to you to make sure your team is receiving skill training every practice. You can accomplish this by learning to demonstrate skills at a standing pace, and letting the kids figure out how to do it faster; by bringing out trainers who can teach skill; or by making the decision to turn the team over to a coach who teaches skill in detail.

 

IV. Good players have a passion for the game. If you do anything for your players, nurture a love of the game. The love of the game is what will sustain them to grow up to be players, or fans, or people who support soccer. They must all have good experiences.

What can you do to help them learn to love the game? What do they tug on your shirt during every practice and say? "Coach, when are we going to scrimmage?" End every practice with a scrimmage. Let them play. They'll love you and the game for it.

 

D. REASONS WHY CHILDREN PLAY - AND QUIT - SPORTS

WHY THEY PLAY

  1. Fun - The adjective that must describe the time spent at practices and games
     
  2. To learn and improve skills - The coach must be a teacher; but first, the coach must become a student.
     
  3. To be with friends, and make new friends. Friendships are very important to players.
     
  4. Excitement The thrill of playing the game is a reward.
     
  5. To succeed or win - Notice that winning is not a very high priority - fun, learning, and being with friends are more important.
     
  6. To exercise and improve fitness Feeling good physically leads to feeling good mentally
     

WHY THEY QUIT

  1. Not playing - Kids do not develop, or have fun, on the bench. They need lots of playing time.
     
  2. Being criticized and insulted - Making mistakes is a major part of the learning process. But players
    interpret insults and criticism as statements about their worth as human beings.
     
  3. Mismatching - When mismatched with someone of greater size or skills, fun evaporates.
     
  4. Stress - Stress derives not from the game, but from the reactions to it.
     
  5. Failure - Failure is frequently determined from the messages the children get from the coach. Criticism and placing too much emphasis on the outcome, rather than the effort, lead to a lowered self esteem - and less interest in playing.
     
  6. Poor organization - A lack of activity at practice, or too .much rigidity, become further reasons for children to drop out of the game.

E. GETTING MIND WITH BODY Practical Psychology

  1. Player-Centered 1. Player-centered coaching is the act of helping coaching players develop a positive self-image through sports. The philosophy recognizes that a positive self-image is crucial to the future success of the players. This recognition translates into emphasizing that having fun, trying your best, and improving is more important than winning. In short, the emphasis is placed on effort rather than outcome.
     
  2. Motivation 2. There are two types of motivation - negative and positive. Do you know the difference? Negative motivation uses threats, sarcasm, disappointment, humiliation, disrespect, forces, and employs cynicism. While negative motivation may cause the goose to lay one more golden egg, it strangles the goose in the process. Negative motivation causes the player to lower his self-esteem, and always leads to one result: rebellion. Positive motivation employs high expectations, uses visual images of success, tries to catch people doing things right, aims to create desire, uses attraction rather than forcing, is enthusiastic, treats the players with respect, sends a consistent message, and is fair with everyone.
     
  3. Down-Talk "Down-Talk" is one type of negative motivation. Fir instance, take the player who always give the ball to the other team. If the coach says, "Billy, quit turning the ball over to the other team!," we have a problem. The word quit puts Billy into a negative state, meaning his sub-conscious compares this situation to past situations of beings scolded, times when he was called a quitter, and activities that were not fun. The body then corresponds to these sub-conscious thoughts by increasing the heart rate, taking shallower breaths, and tensing the muscles. The result is that Billy is more likely to make mistakes because his body is in a negative state.
     
  4. Up-Talk "Up-Talk" reflects a better choice of words. In the same scenario, the coach would say, "Billy, pass the ball to your teammates." While the verbal difference seems subtle, the psychological difference is not. Billy now has a positive image to visualize. And anytime the mind can see itself doing something, the chances for success have jumped. The body begins to conform to the image, resulting in a lowered heart rate, deeper breathing, and relaxed muscles. Down-Talk should only be used when all else has failed.
     
  5. Labeling - "Labeling" is the act of referring to someone by something other than their first name. Labeling can cause problems because, besides often communicating disrespect, it can also provide an image for the child to fulfill. The same can be said of the team name. Have you heard a child openly referred to as a "Wildman," "Animal," or a "Terror?" Or a team referred to as the "Devils?" These images can become self-fulfilling prophecies.
  6. The Feedback Feedback is the signal that guide players towards Sandwich success - much like the signal that guides a plane to a safe landing. A "Feedback Sandwich" provides something good before and after the meat of the message. For instance, consider the player who shoots from bad angels rather than crossing. The player can be "sandwiched" into better behavior. "Billy, that was a great run you made up the sideline" - (Billy is now in a positive, receptive state). "Next time, take a look across the field - we had three people open waiting for a cross" - (The meat, or information). "And I know you can do it cause you are a hard-worker, and I've seen you do it before." - (Something good to wash it down, and reinforces a positive state and image of success.)
     
  7. Praise and the Praise creates a positive self-image, when used Importance of correctly. Two types of praise prevail. "Praise for Separation Being" means the coach appreciates the children for who they are, rather than what they do. "It's good to see you;" "It's nice to have you here." The message is, each has an inherent value for just being. "Praise for Doing" reflects an appreciation for a player's efforts or accomplishments. "Good shot;" or, "Great game today." Be sure to separate "Praise for Being" from "Praise for Doing." If combined, mixed messages are sent. For instance, consider this: "Sarah, I like you. You played a good game today." Sarah might think that if she hadn't played a good game, maybe you wouldn't like her; her teammates might think that since they did not play well, you don't like them.
     
  8. Senses People input information primarily through the five senses - hearing, feeling, seeing, tasting, and smelling. Each player has one prevalent sense. But the coach may not know which sense that is. So when teaching, be sure to show for the 'visualizers,' explain for the 'listeners,' and touch the surface of the foot used for the 'feelers.' (Smelling and tasting? Rarely used on the field.)
  9. Subconscious Be aware that the subconscious part of the brain Deposits & records everything that happens and stores it. Withdrawals Nothing is truly forgotten. And this is the section responsible for the majority of muscular movements. Every interaction between coach and player should be viewed as a deposit or a withdrawal. The idea is for the coach to build up a savings 'account' with each player based upon numerous deposits. One withdrawal can obliterate numerous deposits if it is big enough. But the coach who has managed his account diligently has built up enough 'interest' in the player to command respect.
     
  10. Self-Talk Players who say the right things to themselves force the brain to focus on the right clues, rather than being distracted. Teach the players to say the right things to themselves. Getting that brain to work for the player, rather than against him - "Push, Peak, Place (when shooting, for instance)" - will prove a worthy discipline - "Head up, see the field" - later in life.
     
  11. Touch The coach who touches a player appropriately - a hug to let them know you care, a hand on the back to say it is O.K., or a high five after a good response - is subconsciously conveying a powerful message. The idea through touch, however, is to only touch the player when giving, never in taking. For instance, to grab a child by the arm when the coach wants attention causes that child to become uncomfortable around the coach. This does not mean to touch "inappropriately" is acceptable - quite the contrary. But it does mean that a greater message can be conveyed if the touch is appropriate and in goodwill.
     
  12. Individual The coach cannot treat everyone the same - Treatment everyone is different. However, the coach can treat everyone fair. Treat them different, but treat them fair.

 

F. 101 VERBAL PRAISES

Higher Self-Esteem, Higher Performance

Praise for Doing (76)

Way to go * Well done * Good stuff * That's the one * Super * How smart * That a girl * Fantastic job * Now you got it * Way to be * Learning fast * Top of the line * Good for you * Like it * Fantastic * Good as gold * Great job * Gotta love it * Looking good * Excellent * Nice creativity * You've got it now * Sweet * Beautiful * I knew you'd do it * Making me proud * Clean as a whistle * Nice work * Good effort * Wow * What a quick learner * Right on target * Bravo * Good as it gets * Outstanding * That'll do it * Awesome * Tough to beat * Neat o * Making it look easy * Really creative there * Terrific * Getting it down now * Unstoppable * You're on top of it * Dynamite * What a trooper * Great run * Such a good listener * Nice ball * Some handy work there * Tricky * Nothing less than super * Bingo * Tremendous touch * Marvelous * Good creativity * Exceptional IV That's the way to win with class * Nice team play * Imaginative * That's the ticket * Killer pass * Magic * Couldn't have done it better myself * That's the way * Well in * Good answer * That's it * Gotta love it * You're on your way * Unbeatable * You've got a handle on it now * Good example * You're such a quick learner * That's what I'm looking for

Praise for Being (25)

It's good to see you * You are special to me * Thanks for coming * Looking good today * I'm glad you're here * You're important * You made my day * Give me five * It makes me happy to see you * You're growing up fast * I trust you * You are the man * You belong * I respect you * You mean the world to me * You are important * What a joy you are * You're unique * I like you * You make me laugh * You look strong * Couldn't have done it without you * I'm so proud of you * You're A OK * I enjoy being around you


G. WHY ARE WE PLAYING SMALL-SIDED SOCCER?

       I began playing 11-a-side soccer as a 6-year-old boy. It was a great experience. There is nothing evil about it. But since that time, a better way has evolved. This should be no surprise to a nation so new to soccer. In fact, if you look at some of the beliefs about sports we held only a few years ago, it becomes obvious that we are definitely learning to do some things better.
 

PAST BELIEFS PRESENT BELIEFS
1. We used to recommend meat as a pre-game meal. 1. We now know carbohydrates are where a soccer player's energy primarily comes from, not protein. Meat is low on carbohydrates.
2. We used to think training with weights would make 2. We now know that being muscle-bound is near one muscle-bound, give them "blubberheart," or cause impossible for people with small bone frames; a player to lose his skill. that "blubberheart" was a physiologic myth; and that the only way one loses his skill is from a lack of playing.
3. We used to stretch by bouncing and bobbing. 3. We now know that bouncing only tears muscles not ready to expand. A better method is to hold until the body is ready to go further.
4. We used to do sit-ups with straight legs.  4. We now know that straight-leg sit-ups are bad for the back. It is better to bend the knees.
5. We used to think sports were not for girls. 5. We now accept girls being athletic.
6. We used to think water breaks were for "sissies." 6. We now know that dehydration is serious.
7. We used to think improving speed was impossible. 7. We now expect speed improvement.
8. We used to give players salt pills for cramps. 8. We now know that lack of water and potassium are the direct reasons for cramps, and that salt pills only heighten dehydration.
9. We used to stretch the thigh by laying all the 9. We now know that laying all the way back way back, bending the leg 180 degrees. only serves to damage the knee.
10. We used to think that A.C.L. tears were career- 10. We now know that most A.C.L. tears are ending. repairable, if players rehabilitate properly.

 

 

THE BENEFITS OF SMALL-SIDED SOCCER

Small-sided soccer is one of those things that we are learning to do better. I am convinced that small-sided soccer is the way to go.

What are the benefits of reduced numbers? Small-sided soccer:

  • provides the player with more touches on the ball, which will produce more fun, and skill, for the player.
  • creates more scoring and defending opportunities for the players, rather than the large-sided version of "don't come past the midfield line, you're playing defense."
  • keeps the players involved, as opposed to the "Billy stop picking daisies, here comes the ball!" scenario.
  • lessens the burden upon the coach, since it is easier to work with fewer players.
  • creates more coaches, and fans, since by the time the kids reach the U-12 age, more people have been involved.
  • reduces the field size - therefore making it easier to find field space. 3 vs. 3 fields only have to be 15 x 20 yards.
  • more appropriately matches kids abilities with the concepts they are trying to learn. Before a player can master 10 teammates and 11 opponents, he must first grasp the options of short, long, and wide.
  • imitates the way most great players learned to play ... in small-sided games!
  • While change is never easy, it is usually a good idea to stay ahead of change, rather than be left behind.

    Most people do not know that the U.S. Soccer has been presented with a proposal to mandate small-sided soccer, U-6 thru U-10. This means that all tournaments and leagues sanctioned by U.S. Soccer will be small-sided.

    We do not want to be left out, or left behind the game. We want to stay in rhythm with the changes.


     

    QUESTIONS AND ANSWERS CONCERNING SMALL-SIDED SOCCER

    1. Small-sided soccer is not real soccer. I want my kid playing real soccer.

    Take a look at the game through the eyes of a child. Children do not play soccer; they play at playing soccer. Soccer is about skillfully controlling the ball, passing, scoring goals. Players in the small-sided format are getting these things ... only a larger dose of it.

    If a player cannot pass the ball from one side of the field to the other, then the field is too big; if he is not attacking and defending, he is not developing a well-rounded game; if he is chasing the ball around in a large herd or swarm, he is not learning as much as if we reduce that swarm.
     

    2. How will we make the transition to the 11 vs. 11 game?

    The transition to the larger game, under the current A.Y.S.A. format, will be as follows:

    U-6   3 vs. 3

    U-10   8 vs. 8

    U-8    4 vs. 4

    U-12   11 vs. 11

    Notice that this transition is gradual, allowing the players more time to grasp the technical essentials (manipulating the ball) while enhancing the consumption of the tactical ingredients (short, long, and wide, for instance).

    Rules for each of the above programs can be obtained from the A.Y.S.A. office by calling (205) 967-8074 [Director of Coaching].
     

    3. The kids need to learn to play positions.

    Tactical considerations (formations, etc.) are pointless until the technical challenges (manipulating the ball) are grasped. For instance, there is no point in worrying about developing a player in a certain position until that player has a repertoire of skills to use - defensive, offensive, shooting, crossing, dealing with bouncing balls, turning the ball, etc. Would you take your child and put them in only math classes and deny them learning English, history, science, etc?

    Coaches should not specialize with players until they are much older. Otherwise, they short-change them.
     

    4. I want my child to play on a team … one with uniforms, in a league, etc.

    The small-sided format, from 3 vs. 3 all the way to 8 vs. 8, is not a stretch away from the "team" concept. The games are just as official, the uniforms can be just as colorful, and the records deemed just as worthy. It depends upon what the team, and the league it plays in, wants to do. In short, there is plenty of flexibility in terms of how the league structures itself.
     

    5. There is no way we are going to find enough coaches to coach these teams.

    Despite the initial panic, it is actually easier to enlist parents to coach smaller-sided teams because of the lack of coaching required! It is much easier to deal with a few young players, than it is a bunch. Long term, it is actually going to make things better because by the time the kids get to the 11-a-side stage, you will have created more coaches than you would have had!

    One way some organizations have solved the problem is to keep a large-sided team together at practice, and then divide them at games. This process can further be aided by getting an assistant out at practice, which will allow the group to split, and then scheduling games back to back, or on accompanying fields.

    With a little creativity, and some long-term vision, the small-sided format will not only work, it will work better.
     

    6. Where are we going to find the field space for all these fields?

    The small-sided format actually makes finding field space easier because the fields are so small. Remember: the space need for a 3 vs. 3 field, for instance, can be as small as 20 yards x 15 yards. Fields can now be installed in places that were too small beforehand.
     

    7. Who thinks this is such a good idea besides A.Y.S.A. ?

    Take a look at the next page ... read the quotes and consider the sources. There is a lot of soccer experience there.



    THOSE WHO SUPPORT SMALL-SIDED SOCCER

            Look around at those who oppose going to the current small-sided format, and you'll notice one thing in common: 99 percent of them did not grow up playing the game. But go and ask someone who did, and listen to what they say. Below are comments from some of the supporters:

  • There's no doubt that the reduction in numbers will result in players with greater ability. How couldn't it? You have to get better. I think it's one of the best things we've done in a long time." Mike Getman, Men's Head Coach, U.A.B.
  • "Asking boys and girls of age 12 and under to play on a field 110 yards long and 75 yards wide with 11 players on each side is rather like asking senior players to play soccer on a field 150 and 175 yards long and 100 yards wide or more, and 15 to 18 on each side. If YOU believe such a game would be ridiculous ... then how do you expect little boys and girls to learn to play the game under present adult conditions?" Dr. John C. Pooley, Canadian Staff Coach
  • "It is my contention that our first step in motivating children in sports must be to modify the games played by the pros to meet the specific needs of those children." Terry Orlich, Sports Psychologist
  • "There is a reason to believe that club coaches are inclined to push young players into a stereotype pattern to suit club tactics. If this is done at too early an age, individual technique can be stifled." FIFA Report
  • "I like playing small-sided games because they keep people moving, and it makes you play quick." Ally Lovelace, Age 15, Regional Team Player
  • With less players on the field, each individual becomes much more involved in the flow of play. I strongly believe that this leads to better skill development, and most importantly, a greater enjoyment of the game." Paul Harbin, Women's Head Coach, U.A.B.
  • "Small-sided soccer eliminates passengers on the field. There's no where to hide, meaning you must improve those areas which cause a breakdown." Jason Vittrup, Director of Coaching, A.Y.S.A.
  • "From an administrative standpoint, small-sided soccer gave us tremendous flexibility ... we had so many more teams to play against, it made a big difference in our competition. It also allowed us to put fields where, before, we would have not had the space." Dennis Pantazis, President, Vestavia Soccer Club
  • Small-sided games are invaluable because they promote intelligence, understanding, and touches on the ball ... with the essential benefit being the elevation of the decision-making process." Rob King, Director of Coaching, University of Montevallo
  • "The child is not a small adult - neither physically, mentally, or emotionally. Heart and lung capacities, muscular development, and bone size do not allow for efficient participation on large fields." Clive Hughes, Former Assistant Director of Coaching, F.A. (England)

  •  


    CHAPTER 2

    KNOWING THE NEEDS OF THE
    U-6 & U-8 PLAYER

     

    A. CHARACTERISTICS OF TYPICAL U-6 & U-8 PLAYERS

         The following is important so that the coach understands what type of audience with which he or she is working.

    CATEGORY U-6 PLAYERS U-8 PLAYERS
    1. Important persons of reference Mom & Dad Parents, family, and other associated adult guardians
    2. Environment they feel most comfortable in Home Home, school, neighborhood
    3. Physical dimensions Immature-lack physical size and developed musculature Change individually, with each player developing at his or her rate
    4. Organizational ability (organize themselves and others) Very low; anything complicated is confusing or boring Low; can begin to teach difference between teammate and opponent
    Motor ability (agility, balance, and pace) Very low; pace is full tilt or a standing stop; can examine balance by observing stopping and starting, or standing on one foot Low; some improvement because of increased body control and body awareness; leads to guided discovery of skill
    Cognitive dimensions (evaluate, reason, and use judgment in decision making) Beings of need, not reason; can begin to identify shapes, learning to count, alphabet Low; learn by trial and error; simple problem solving improves
    Perception of time and space on the soccer field Perceive only the space their body occupies; one space away is another world; cluster around ball in "beehive" Beginning to become aware of adjacent space in the immediate vicinity of their body; beginning to comprehend connection between themselves and the ball
    Game they play Size 3 ball; need lots of participation; no standing, no waiting; no offsides or complicated rules; 3 vs. 3 activities Small groups (3 vs. 3 to 5 vs. 5); size 3 ball; no offsides or complicated rules; simplicity; encourage players to move freely over entire field area

     

    B. THE U-6 PLAYER

    Do You Know the Audience?

    Mental Development

    Imagination and pretend activities dominate play time Problem solving situations usually attended to one task at a time
    The relationship between time and space is only remotely comprehended -"big" could equal 10 or 100 million Lengthy, sequential instructions are left unprocessed; grasp only small pieces of information
    Rules of all activities are very uncomplicated Beginning to assign meanings to symbols, symbols to environment, i.e. B = baaa = ball

    Physical Development

    Body management is a top priority Running should be for enjoyment only
    The difference between males and females minimal Increased usage of body parts occurring daily
    Education through movement oriented activities -Show me how you might touch the ball. Can you show me your left foot? Fatigue reached easily, with rapid recovery; average heart beat around 90 bpm for male & female
    Advancement in motor development begins with head, down towards feet, and body center outward Fundamental movement skills a priority: jumping, balancing, throwing, catching, etc.
    Males and females weigh between 30 - 50 pounds.; males approximately 35 - 45", females 37 - 45" Body segments grow at different rates

    Social and Emotional Development

    Need 'play" without pressure, with generous praise World only perceived from their perspective
    The concept of "team" or group play not understood, although it might be verbally expressed -Team consists of little more than wearing the same color shirt Awareness of body, the self concept, and self image are developed through movement
    -nobody wants to share 'their' ball
    -good effort equals good performance
    Psychologically, once past midfield, the game is almost "downhill;' no going back, full tilt Mother or significant parent is most influential person in their life

     

    B. THE U-8 PLAYER

    Do You Know the Audience?

    Mental Development

    Limited capacity to attend multiple tasks; concept of space and time relationship minimal Effort synonymous with performance, i.e. "If I tried hard then I performed well," regardless.
    Categorizing of information beginning; do not recognize some relationships that exist, but assume others do, that actually do not Since limited by capacity to attend multiple tasks, controlling the ball requires most attention, leaving little for tactical decisions

    Physical Development

    Coordination and pace improved considerably since U-6 level, but still immature Cardiovascular system still underdeveloped as child's heart rate peaks early, recovers late
    Injuries near joints must be taken seriously since growth plates are there, skeleton is still growing Temperature regulation system immature; core body temperature raises faster with movement yet takes longer to cool down than adults, i.e. "Put on your jacket." "But I'm not cold."

    Social and Emotional Development

    Intrinsically motivated; soccer is purely "fun." Influential person likely father or only parent Personal universe expanded to neighborhood
    Effect of negative comments great; easily upset psychologically by peers and adults Desire social acceptance; they want to be liked
    Self-image, concept beginning to develop, but is very fragile Begin to interact with true playmates, with an inclination towards small groups
    Identification with team is very limited - "I play for Coach Jim," or, 'I play for the Sharks.' Awareness of club or leagues is remote. Need for approval from parents, teachers and coaches is great

     

    D. EFFECTIVE COMMUNICATION

    Coach to Player Basics

    As you know, young kids have very short attention spans. This being true, it means:

  • Don't have players standing around in lines; if using lines, keep them to something like one player working, maybe three in line, but not waiting long.
  • Use the K.I.S.S. principle - Keep It Short and Simple when speaking to the players;
  • Use some "crowd control" tactics to help "get the message across" when communicating:
    1. make sure the players are facing away from the sun - let the coach face the sun;
    2. when the coach is talking, all balls stop moving;
    3. be sure to face the team away from activities behind the speaker - the last thing we want is players watching someone behind the speaker and not listening;
    4. when the coach talks, everyone listens; then when a player talks, everyone provides him the same respect;
    5. talk with the wind at your back rather than into it;
    6. no one is to stand behind the speaker's peripheral vision; you don't want somebody making faces behind your back;
    7. when calling the team in, make it a competition to get them there faster - i.e.., "THE LAST ONE BEHIND ME IS A ROTTEN EGG!," or, "THE LAST ONE BEHIND THE 'END-LINE' OWES ME A PUSH-UP!"
    8. ask questions when you are done, like, "Billy, now what did I say the purpose of this game is?," or, "Sarah, which goal are you to score on?"
    9. reward those who answer correctly with something like, "OK, whoever answers my questions right today gets a piece of bubble gum," or, "Whoever answers this question right gets to go first."
  • Use demonstrations more than words - give the players a picture to look at and then ask them to do it.
  • Move from activity to activity so that the kids do not get bored. Spend 10-20 minutes per activity, then move on.
  • Remember the first rule of communication: THE MESSAGE SENT IS NOT ALWAYS THE MESSAGE RECEIVED.
  • Avoid screaming. It is better to call the players in to listen, than holler constantly to make yourself heard.
  • Portray yourself as in control and organized. Avoid fidgeting, kicking the dirt or grasping for notes when speaking.
  • When speaking, be stationary - avoid running and talking at the same time. When making a point, being stationary helps.
  • Coaches are less intimidating when they get down on the players physical level to make a point. Staring up at a giant in itself can heighten anxiety. Calling 'em in? Get on a knee.
  • Ask specific people specific questions after making a point. For instance, "So Jessica, what are you supposed to do after throwing a move?" When you ask a crowd, "Anybody got any questions?," many people say nothing out of fear of being embarrassed. Being specific keeps people involved and helps the communicator gauge reception.
  •  

    E. DEVELOPING AN EYE FOR SKILL

    Essential for Nurturing Growth

    Further into this manual a number of exercises (<4 vs. 4) and games (>4 vs. 4) are diagrammed which the coach might use during practice.

    The exercises and games work on developing the skills this age group needs the most: striking the ball (passing and shooting), receiving the ball (collecting, trapping, etc..) and dribbling (running with the ball). The coach's job during these activities is to observe and correct techniques through demonstration. Do the players have 'good touch' on the ball? Is the body balanced? Are the mechanics helpful, or a hindrance?

    A parent or player may ask, "Why is it important to spend time working on these fancy touches? Aren't we wasting time?" Below are three analogies which provide a good answer to this type of question:

    Analogy 1: Escaping from Fire: if two rooms full of people caught on fire, from which room would more escape, the room with one exit, or the room with ten? The more ways of escaping trouble, the more chance of escape. The same with skills. Those who have only one means of solving the problem, and who panic easily, lose the ball much more than the player who can solve the problem calmly a number of different ways.

    Analogy 2: Sharpening the Sword: Youth players are like a dull piece of steel at first. As the skills grow, so the metal gets an edge. Every minute spent on skills, while not at the expense of recognition and soccer smarts, is a minute spent on a sharper blade.

    Analogy 3: The Japanese Chef: Just as a Japanese chef flips food around with complete control, so players must master the ball - slicing, dicing, and serving.

    The next few pages provide the coach with some pointers which help teach the three vital skills: striking, receiving, and dribbling.

     

    DRIBBLING THE BALL

    What to Watch For

  • The three qualities of good dribbling are:
  • tight control
  • change of speed
  • change of direction
  • It is advantageous to keep the ball very close to the foot. It is hard to change speed and direction unless you can touch the ball.
  • When dribbling, keep the knees bent at a 45 degree angle. 90 degrees would be sitting in a chair. Show the kids what 45 degrees is. Can they stand at 45 degrees?
  • Dribbling with the knees bent enables the player to cut and slash. You cannot cut and slash well it you are standing straight up. The 45 degree angle also means the dribbler has good enough balance to take a collision and not lose balance as easily as if standing straight up.
  • Young players want to dribble with the toe touching the ball. But there are no more kickers who kick in the NFL with the toe because the toe is too small a surface, and which way the ball goes off of it is unpredictable. The same with dribbling. Players should be shown how to dribble with the outside of the foot, or the inside of the foot.
  • Dribbling with the outside of the foot (turning the foot slightly in and touching the ball on the surface where the shoe starts to bend) allows the player to have a wider surface to touch the ball than the front of the shoe.
  • Dribbling with the outside of the foot enables the player to run. Notice that it is possible to sprint pigeon-toed (toes turned inside). Some of the fastest sprinters in the world are pigeon-toed. This is the way to dribble when you want to accelerate. Trying to escape, cut and slash? This way.
  • Dribbling with the inside of the foot puts a wide surface on the ball. It keeps the ball under control. However, it slows you down because you cannot run with the inside of the foot coming forward.
  • In a nutshell, the ball should be kept close when in traffic, i.e.. when near the other teams goal.
  • When the player wants to "fast break" and has the space to do so, it is quicker to push the ball out into the open space and run, i.e.. don't keep the ball so close when in wide terrain. Having to touch the ball often slows the runner down.
  • Dribbling usually yields the most dividends when used in the opponents half of the field. Players who want to run with the ball in their half usually run into trouble.
  • The more dribbling moves a player knows, the more chances he has of escaping trouble. The goal is to train all players to be good dribblers - not just the attackers.
  • Players who dribble with the head down do not see much. Continually ask the players to get the head up, to look and see.
  • There is a big difference between just looking, and seeing. Sometimes one can look and yet not see. To see is to recognize.
  •  

    STRIKING THE BALL

    What to Watch For

  • Knowing how to strike the ball, or having good form, is the largest part of passing or shooting. Some of the hardest strikes come from players no larger than a pencil. They just have good form.
  • Because the inside of the foot is such a wide surface, it is usually the first striking surface taught. The inside is excellent for accurate, short range passes. Unfortunately, the inside surface is for opponents to read.
  • The outside of the foot is used to release passes quickly. It is difficult for opponents to predict because it lacks a wind-up.
  • The "laces" are the surface of choice for power. When shooting, passing over distance, or wanting to hit the ball hard, the "laces" come into play.
  • "Laces" really means striking the ball with the toe aimed down, and the big toe bone striking the ball. If you have ever bent your foot back, hyper-extended it, you know this hurts. So avoid using the center of the foot.
  • Be aware that the the "laces" part of the foot on a young player is very small, only a few inches. For this reason, it is often easier to begin learning striking mechanics with the inside of the foot first.
  • Below are techniques and mechanics relative to all kinds of striking:

  • Point the toe of the plant foot at the target. This helps accuracy as this ground foot begins the aiming process.
  • Whenever striking, lock the ankle of the striking foot. Imagine trying to hit a baseball with a bat that was not stiff when you swung. The ball would not hit off it very far. The same with the ankle.
  • Slightly lower the center of balance when contact with the ball is made, allowing better balance and a better power base.
  • Before approaching, the head is up locating a target. But during the approach, the head should be down concentrating on the ball.
  • Upon approaching the ball, keep the head still. If the head is bouncing around, vision gets distorted, resulting in inaccuracy.
  • Striking with the right foot? Hold the left arm out for balance.
  • It helps for the player to imagine a line going from the ball to the target. The idea, then, is to send the ball up that line.
  • The only reason the ball goes up is, the bottom was struck.
  • A theory of getting the ball into the air goes like this: if the plant foot is planted behind the ball, the striker tends to reach for the ball and lean slightly back. The player then tends to strike the bottom of the ball, and the ball goes up. However, if the top is struck, the ball will stay down.
  • A theory of keeping the ball down: if planting beside the ball, the body tends to lean over it, causing a strike mid-height on the ball, which keeps it down. However, if the player strikes under the ball, it will go up.
  • The follow through with the striking leg is very important. Just as an NFL punter follows through high, if the target is high, follow through high. If the target is low, the follow through should be kept low.
  • For maximum, low-target power (i.e shooting at goal), the player should land on the foot that swings, meaning "jump through" the swing and follow through at the target - low. This is an awkward feeling at first. But the follow through gets the body weight behind the strike.
  • Can you observe players landing on their plant foot after a strike? This usually meant a lack of power, or usually, a chip shot.
  • Many young kids make it hard upon themselves because they lose their balance and fall down when they strike the ball. Stay on your feet.
  • Kids also tend to reach for the ball, planting too far behind. The result is a lack of power. The plant foot should be close to the ball.
  • One of the biggest goals of youth coaching is to develop players who can strike the ball powerfully with both legs. This takes lots of repetition, lots of praise, and patience.
  • Having the correct sized ball makes a big difference.
  •  

    RECEIVING THE BALL

    What to Watch For

  • Knowing how to confidently receive an incoming ball allows the player to move from tentative to aggressive. All that is needed is good form.
  • Ground balls are a good starting point since bouncing balls are harder.
  • The player must step into the line of flight and get the body behind the ball. With body behind ball, the ball has less chance of escaping.
  • A good phrase which describes the receiving action is to "collect the ball." Some coaches use the word "trap," but trap usually refers to killing the ball dead. Rather, the first touch can redirect it away from pressure.
  • The easiest surface to collect a ground ball is the inside of the foot, turning the toe outside. It is a very wide surface.
  • When collecting with the inside, players might say to themselves, "Toe up, heel down." The toe is only slightly up and the heel slightly down - not a radical angle. The receiving foot is off the ground an inch or so.
  • This requires the players to be able to stand on one leg. For little kids, it is helpful to practice jogging around, and upon the command "one inch," all players balance on one foot while keeping the other one inch off the ground, and the inside surface facing out. Hands out for balance helps.
  • "Cushion" the ball by giving a little with the ball's force. This is known as "taking speed off" the ball. If the foot does not give, and a fast rolling ball smacks into it, the ball bounces off the foot like it hit a wall.
  • This "cushion" principle is fundamental to collecting all kinds of incoming balls. "Cushion" is a good word to use.
  • Another means of "taking the speed off" is to hop an inch backwards with the plant foot, creating a giving surface, much like a mattress.
  • When collecting, the eyes should follow the ball into the receiving surface, so that the ball does not roll under it.



  • CHAPTER 3
    WHAT TO DO AT PRACTICE

     

     

    A. IDEAL U-6 & U-8 PRACTICE PARAMETERS

    While there are hurdles to overcome, the following recommendations are made in the interest of producing improving players.

    A growing number of coaches hold the opinion that soccer practices should be no longer than the length of the game. Yet for U-6 & U-8, an hour or less seems so little for a number of reasons: (a) a certain percentage of the players will not be on time because of parental obligations; (b) it is hard to teach much in such a short amount of time; (c) warming the kids up, preparing them to play, takes time. How much time does that leave the kids to really learn? Not much.

    At summer camps, U-6 and U-8 players are able to enjoy practices of even greater length. The glue that bonds the players interest - the one element that allows the players to gleefully endure - is fun. Once the parents see that the players are having fun, victory is at hand.

    While the coach must be an entertainer, and while the coach must stay a step ahead of the kids or they will become bored, it is not difficult to run a quality 90 minute practice for U-6 and U-8 age players. Come prepared, and at the first sign or boredom or lack of interest, move to another activity. Above all, make sure the players are enjoying it!

    • Length of Practice: 90 minutes per practice
       
    • Number of Practices per Week: 2
       
    • Number of Balls at Practice: 1 per player (players must bring them)
       
    • Number of Disc Cones per Team: 30 (should be less than $1 apiece)
       
    • Number of Practice Jerseys: Approximately 8

     

    B. TEN PRACTICE TIPS

    Suggestions for a Better Training Session

    1. Have practice designed before driving to the field. Write it down.
    2. Organize practice so it moves through a number of activities. Players have short attention spans. Don't give them the chance to get bored.
    3. Dress like a soccer coach when coaching. Would farmers listen to the President if he dressed like a business man? Would industry listen to a President dressed like a farmer? Tailor to the audience.
    4. Avoid letting players see you read your notes. We do not want them to think without notes, you are clueless. Leave the clipboard at home.
    5. Soccer is a chaotic game incorporating movement and decision making. Standing in lines does not foster that. Keep line time to a minimum.
    6. Practice activities usually include both "exercises" and "games." Understand there is a big difference.
    7. "Exercises" - those activities that include less than 4 vs. 4, such as "drills," skill work, etc. - should be employed at the beginning of practice, serve as a "warm-up" and occupy 25% or less of practice.
    8. "Games" - those activities that include at least 4 vs. 4 - should occupy 75% of the allotted practice time.
    9. The more "small-sided" games at practice (4 vs. 4, etc.) the more learning. Small-sided games are more efficient since the lessons are increased. Two games of 4 vs. 4 is better than one game of 11 vs. 11.
    10. Once in a while, let them scrimmage the whole practice. Occasionally say "Try this. Forget that. Play." The surprise heightens motivation.

     

    PRACTICE PLAN

    Team _____________________ Date ____________________

    Topic(s) ___________________________________________

    Coaching Supplements:
    • Balls __________________________
    • Bibs __________________________
    • Portable Goals _________________
    • Frisbee Cones __________________
    • Standing Cones _________________
    • Nets __________________________
    • Other _________________________

    STAGE ONE

    Diagrammed Exercises or Games:
    Coaching Pointers

     

     

    STAGE TWO

    Diagrammed Exercises or Games:
    Coaching Pointers

     

     

     

    STAGE THREE

    Diagrammed Exercises or Games: Coaching Pointers

     

    STAGE FOUR

    Diagrammed Exercises or Games:
    Coaching Pointers

     

     

    ENDING STATEMENTS

    POSITIVE ENDING COMMENTS:

     

     

     

     

     

     

    D. FAST-FOOTWORK PATTERNS

          Fast-footwork patterns serve as technical rehearsals between the player and the ball. Much like the martial artist practices self-defense patterns to prepare the body to move, fast footwork patterns prepare the player to move the ball. A synchronicity between ball and body results.
          The subtle difference between fast footwork patterns and one-on-one moves is that, in many of the fast-footwork patterns, the emphasis is on simply manipulating the ball around the body, rather than going right at an opponent.

    TO SWING THE RIGHT LEG-OUT - IS TO MOVE IT AWAY FROM THE LEFT, AS INDICATED HERE.

    TO SWING THE RIGHT LEG-ACROSS - IS TO MOVE IT ACROSS THE LEFT, AS INDICATED HERE.

          All fast-footwork patterns are designed for immediate repetition each pattern done numerous times in a row. Once the player grasps the movement, place an emphasis on having "quick feet."
          It is vital that the player receive a visual demonstration of the pattern. Although the learning process is enhanced with a quality demonstration, the process nearly falters without some sort of visual model. For the coach, the idea is to provide a picture, and then let the players perfect it. This picture may best come from another player.

    PIVOT: TO PICK THE PLANT FOOT UP AND SET IT IN A DIFFERENT DIRECTION

          All of the patterns in this section were diagrammed for a right-footed player, since "righties" are more common. Left-footers need only reverse the side designations.

    Ping-pong

         Ball is slapped back and forth between legs with the inside surface of the feet.

    On, back, forward

          Right sole pulls ball straight back, right foot slides low and behind the ball, turning the toe inside and preparing the outside surface to touch the ball; right outside surface then pushes the ball forward about 2 feet, or enough so that you have to take a couple steps.

    On, back, outside

          The right sole pulls ball straight back, and the plant foot takes a hop backwards; the right foot slides to side of ball and the right outside surface touches it outside - ball rolls 90 degrees.

    In-Out (One Foot)

          The inside of the right foot touches the right side of ball, gently rolling it inside a few inches, towards the left leg. The outside of the right foot then cushion-touches the left side of the ball back outside (i.e. does not whack it like it is a pass) , away from the left leg. Notice that the 'in-out' is angled, so that the ball is slightly advanced. The entire 'in-out" is done quicker when two things occur: (1) the foot touching the ball stays in the air and does not touch the ground between touches, and (2) the dribbler hops slightly on the plant leg, i.e. 'touch inside, hop and replant, touch outside.' This hop inside creates a weight shift which enhances acceleration after the move.

    On, back, forward, stop and hop over

          Right sole pulls ball straight back, right foot slides low and behind the ball, turning the toe inside and preparing the outside surface to touch the ball; outside surface then pushes the ball forward about 2 feet, or enough so that you have to take a couple steps; player then runs over the ball and while passing over it, the ball is then stopped with the sole, and the player turns around 180 degrees. Notice when the player runs over the ball, he lands "half-turned" so he can turn back quickly.

    Ping-Pong, Stop, Tap-Through

         Ball is slapped back and forth between legs with the inside surface of the feet; sole of the right foot stops the ball dead. Right foot is then put down in front of the ball, but more to the left side of the ball, as the body steps over the ball. While stepping over the ball, the inside of the left foot "taps" the ball forward, behind the planted right foot. The ball ends up back in front.

     


    On, Back, Outside - Step Across (L)

          Right sole pulls ball back, and plant foot takes a hop backwards; right foot slides to side of ball and outside surface touches it outside - ball rolls 90 degrees. Left foot then swings across (toe aimed down) as if body is going to burst with ball in that direction, and sets down on ground near ball; while left foot is swinging across, right foot slides behind ball and plants on outside of far side of ball.

     

    Ping-Pong, In-Out (Right sole)

          Ball is slapped back and forth between legs with inside surface; sole of right foot then touches side of ball, gently rolling it inside, a few inches, towards left leg. Right sole then rolls ball back outside, away from left leg. Notice 'in-out" is angled, so that ball is slightly advanced.

     

    E. BACK YARD PLAYING

    Investing in Quality Time


         Any time a parent spends "playing" with a child is an investment in a future relationship. It can also a very good way for the child to learn the subtleties of ball control. As long as the activity is something the child wants to do, it has the potential to bring a return.

    The following are activities which help develop "back yard" skills:

        Adult and child play one vs. one, with the objective being to score between the cones (shoes, rocks, etc.) while keeping the ball below the knees. The idea is for the player to learn how to win, and lose, while having fun.

          Pitch to the player and make him bring the ball down (collect it) with the shoe laces. If too difficult, do not hesitate to regress: drop the ball from head height; from above head height; then a pitch. Player must keep eyes on the ball. Can use different surfaces: inside foot, outside, thighs, etc.

     


         Have the player dribble at you with the ball. Player must throw a move (simple cut, fake kick, leg swing) before going past you. Player goes past about 10 feet, turns and passes back, and it is your turn. This is called practicing "dribble overlaps." It is good because it forces the player to rehearse moves, while providing repetition and a high success rate.

    Adult and player pass back and forth between the cones (shoes, rocks, etc.). The player can be asked to pass with the laces, the inside, or outside of the foot; to pass the ball back after stopping it, or with the first touch. Also, the surface receiving the ball can include inside or outside foot.

          Have the player come to you. When the player is within a couple feet, throw the ball over their head and have them run to retrieve it. The idea is to turn the ball around, and bring it back. As the player becomes more adept, the focus is shifted upon the first touch. This touch should be directly back towards the target (thrower). Can you use the outside of the foot? The inside?

         The player dribbles between the cones, using the outside and inside of the foot's surface to direct the ball. Be advised that young players like to dribble with the toe. This is not necessarily a mistake, but the outside and inside of the foot are a better choice since there will be more control.


         Have the player play "climb the ladder." This is an exercise which determines how many times a player can juggle. Get the highest number you can within a minute, etc. How many with the head? How many with the thighs? The laces? Can you go head, thigh, then laces? The other way around?

     

    CHAPTER 4
    "FOOL PROOF" PRACTICE DAYS:
    JUST ADD WATER


    A. READY-MADE PRACTICES

    Ten "Can't Missers"

         The following pages contain 10 "ready-made" practices. Each encompasses an entire session's worth of activities, going from exercises to games. The coach may discover that he does not possess the time to engage in every activity during a practice.

          The rationale behind providing the "ready-made" practices was based upon the following conclusions concerning U-6 and U-8 coaches. Many coaches: (a) reluctantly accepted a coaching position; (b) did not take the time to design practices despite having this manual; (c) had difficulties enjoying the coaching experience; (d) had players who were negatively affected as a result; (e) did not return for a second year of coaching.

           If these conclusions are true for only 10% of U-6 and U-8 coaches, then it might be helpful to provide "ready-made" practices. These pre-designed practices might enable those coaches to run higher quality practices, to enjoy the coaching experience, might allow greater enjoyment for the players, and cause both to return for a second year of soccer.

          Although not every exercise and game in the manual is used, every exercise and game utilized in the "ready-made" section comes from this manual.

          Realize that some of the dialogue that accompanies the diagrams in the "Ready-Made" practices has been abbreviated to fit the practice into a two page format. The activities, particularly those used in the first 25% of practice time, are explained in greater length in the section on exercises.

           Feel free to take advantage of the "Ready-Made" practices. The bottom line is for both coach, and players, to enjoy the game.

     

    Click here to go to Chapter 4
    The Ten Ready Made Practice Sessions

     

     
    WHAT ARE THE BENEFITS OF A.Y.S.A?
    WHY SHOULD WE JOIN?
    1. Medical and Liability Insurance for All Members: A.Y.S.A. provides every player, coach and administrator with secondary insurance coverage. In the event an eligible-yetuninsured person is injured while at an A.Y.S.A. sanctioned event (practice, game, tournament), A.Y.S.A.'s insurance acts as primary coverage. For those with primary coverage, AYSA's insurance becomes secondary, meaning in the event of injury, our insurance helps cover costs primary does not.
       
    2. A.Y.S.A. Newsletter: The A.Y.S.A. newsletter is distributed to everyone registered with A.Y.S.A. Arriving four times per year, the newsletter contains advanced and simplified coaching articles, camp advertisements, tournament declarations, O.D.P. announcements information regarding AYSA direction, a calendar of soccer events, team results, pointers on gaining soccer scholarships, whereabouts and menu of the Annual General Meeting (A.G.M.) and much, much more!
       
    3. Coaching License Clinics: The clinics are age appropriate: G (U-6 & U-8), F (U-8 & U-10), E (U-12 & U-14) and the D (U-16 & U-19):
    LICENSE CLINIC LENGTH COST PREREQUISITE LOCATION
    G License 3 hours FREE None Your area
    F License 9 hours $30 None Your area
    E License 18 hours $60 None Your area
    D License 36 hours $85 Former college player or "E" Your area
    C License One week TBA D License National loc.
    B License One week TBA C License National loc.
    A License One week TBA B License National loc.
    1. Referee Clinics: Refereeing is a great way to stay in shape, make money, and be involved with the game. A.Y.S.A. can help you find the course. Below is a guide:

      LICENSE CLINIC LENGTH COST PRE-REQUISITE LOCATION
      Referee 16 hrs. $55 at least 12 yrs old TBA
      Linesman 16 hrs. $55 at least 12 yrs old TBA

    2. Administrative Assistance from officers, committees, & staff: A.Y.S.A. can help you avoid "re-inventing the wheel", by offering guidance in the following areas:
      -League and/or Club Development -Rules/Regulations & Structure
      -Securing Non-Profit Status -Team Kits
       
    3. Computerized Registration, Scheduling, Financing and Player/Administrator ID Photo Cards: There are many advantages in registering through computer disk ... databases, an easier method of keeping track of costs, volunteers, uniforms, etc. The United States Soccer Federation will only accept registration on a computer disk. And every A.Y.S.A. player/coach/administrator receives a photo I.D. card, certifying U.S.S.F. membership, while allowing the cardholder to participate in nationally sanctioned tournaments.

    4. Direct Affiliation with U.S. Youth Soccer Association and the U.S. Soccer Federation: The U.S.Y.S.A. and U.S.S.F. are the recognized divisions of soccer within the country. Joining A.Y.S.A. means aligning with the same organization that produces the World Cup team.

    5. "U.S. Youth Soccer" magazine delivered to head coaches & administrators: All head coaches and administrators who register with A.Y.S.A. through computer disk will receive the US YOUTH SOCCER magazine. Features include articles on national team players, coaching suggestions and practice "drills," general soccer news, reports on national team youth, etc.

    6. The ability to hold AYSA sanctioned tournaments: Tournaments sanctioned by A.Y.S.A. are also sanctioned by U.S.S.F. This means that teams from other states have permission from their state association to enter your tournaments.
       
    7. The ability to enter into the three major A.Y.S.A. tournaments: Your team might be interested in competing with others of similar ability. Those include: (a) Snickers Cup: the competitive state championship; (b) Governor's Cup: the state championship for those in the premier leagues; (c) American Cup: the recreational tournament.
    8. Access to the Olympic Development Program (O.D.P.): O.D.P. is a vehicle by which male and female players receive advanced training and compete for positions on state, regional, Olympic, CONCACAF, Pan-American, national, and World Cup teams. Tryouts, and a further explanation, will be made more clear in the A.Y.S.A. newsletters.

    9. Director of Coaching: A.Y.S.A. hired Jason Vittrup in July of 1995. The Director of Coaching is involved with: writing for the A.Y.S.A. newsletter, increasing A.Y.S.A. registration, leading O.D.P., teaching and/or assigning all coaching clinics, and conducting A.Y.S.A. camps. He is also available to come out and meet with your organization, if you guarantee a sizeable amount of attendees.

    10. The Adoption of Small-Sided Games: Besides providing games more suited to the needs of children (rather than that of adults), small-sided games are also aimed at reducing the number of players and the size of field. These games assist the youngest of players with a number of increased opportunities: more touches on the ball, more scores and assists, less- players on the bench, more teams, more competition, enhanced development of soccer skill, and more fun!
       
    11. Spring and Fall Soccer (if interested): Some A.Y.S.A. leagues play year round. If you are interested, we can help find you the place to play as much as you want.
       
    12. The Classic League: This is a state-wide league made up of teams who desire to play the best Alabama offers. Those interested can contact Joan Rein at (205) 979-1481.

     

    ALL OF THIS IS YOURS FOR $10 A YEAR PER PLAYER.
    THIS IS A GREAT THING TO DO FOR THE KIDS.