
Drills for
Teaching
Soccer Aggressiveness
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WRESTLE MANIA
by Gene Pitstick
(from
Soccer-Coach-l email list)
Have all team members choose a partner. use markers to define a playing
area about the size of a center circle or smaller if you have few players. One of each
pair sits on ground, randomly placed in the area. those remaining standing are to dribble
around in the area, keeping the ball away from seated players. Those seated can grab any
ball that comes within their reach. If seated player gets a ball then they play keep away
with other seated players - throw ball from seated player to next. The standing player who
lost the ball must retrieve the ball with their hands and resume dribbling. Encourage them
to physically wrestle the ball from the seated player. Cheer them on! When your most
prissy player losses the ball, let her know you won't stop drill until she gets her ball
back. Switch seated with dribblers after about 2 minutes.
Options: Have the dribblers only use only one foot. Or
have dribblers dribble at a seated player and cut the ball in with either the inside or
the outside of their foot. Or have dribblers dribble at a seated player and use the sole
of their foot pull the ball back and make a 180 degree turn.
Emphasize: Dribblers use soft touches so the ball stays
close to them at all times and under control.
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PUSH & SHOVE
by Gene Pitstick
(from Soccer-Coach-l email list)
Pair up players. Each pair has a ball. One player is
in 'possession' of the ball. Actually the ball is not touched by this player. This player
in 'possession' prevents the other player from getting the ball using a shoulder and arm
in T position.
Option: as players get more
advanced (older) you can introduce the player protecting the ball to using near foot to
move the ball
Emphasize: Develops screening
technique. The player protecting the ball needs a wide base, use a side on position, and
stay low.
I'm becoming more and more
convinced that small sided scrimmaging is a very important part of pre-game activities.
While, lines waiting to shoot on goal are very unimportant.
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Soccer Sumo and the "Shirt Pulling Game."
This was
posted to the Soccer-Coach-L List by Rick Gruneau on 6/23/2003.
The topic was: Developing Competitiveness.
At U-12 we did a lot of 1 v 1, and we had
mini-tournaments composed of 3 v 3, where 4 teams competed against
each other. Everyone knew who was trying hard and who wasn't, and
the social pressure kept the ante pretty high.
We did even more of this at U-13, but,
again, the ranking of winners and losers was kept informal. This
year at U14 we upped the ante again, with direct physical games
like "soccer sumo" (largest player gets in a small circle of
cones, send in a player to shoulder challenge to try to push her
out of the cones within 15 seconds) and the "shirt pulling game."
(grab partner by the shirt up near the shoulders, place a ball 3
meters away. Partner who touches ball with her foot first wins --
nearly anything short of punching goes - long nailed girls are
likely to break one).
Still, to mediate this competitiveness I
also try to create an environment where everyone feels valued as a
person -- not just as a player. There is no stigma in losing as
long as you are working to improve. The competition is there to
improve the team, not to demean anyone. Let's compete hard, but
keep it all in perspective. With girls from U-11 though U-17 I
think you really need to have this dual focus -- competition, but
also the security and safety that comes from knowing that you are
worth more than your soccer ability and that EVERYONE on the team
has something to contribute.
Rick Gruneau
U-14G, West Van Surf
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UNC 1v1 Cone Drill
This was posted to the
Soccer-Coach-L List by Orlay Johnson on 6/23/2003. The topic was:
Developing Competitiveness.
Great question. I bet we'd all like more
competitiveness, but what seems to work for one team is a bust
with another. So it is tough. One thing I have used with some
success is the UNC 1v1 cone drill - and then I post the result (by
number, not name) on the web.
It is easy. Set up a line of cones. Pair up
players at each cone. The objective is to knock over the cone.
Each time a player knocks over the cone they get a point. At the
end of X amount of time, winners go right, losers left. Ties are
broken by who scored first (or last, or whatever I feel like that
day). Everyone keeps their own scores and must call it out to a
recorder at the end of each round.
After we play a number of rounds we record the
scores which are then posted on our website and/or e-mail. Again
we use secret numbering
system so no one except the players (and NOT their parents)
supposedly
know who scored what. Sometimes losers have to run a lap or such,
but
usually I think they get the point from where they are standing at
the
end of the drill. The second time we do it, things are much more
serious than the first. I would limit this to high school age
players and not do anything to humiliate the losers at the end.
We get some highly competitive battles (and
occasionally an injury, but none serious yet) and I think it
increases the overall level of play.
Options:
Make top three buy a treat for the whole team next practice
(although I
give them the money from kitty)
You can also do this with gates, but I find that more work and the
cones seem to work fine. With gates you are constantly chasing
balls.
Hope this helps,
Orlay
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