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PAGE 4
by Gary Rue
garyrue@bellsouth.net
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NOTE: Gary did not write these exercises and tips with the
idea that someone would publish them. I subscribe to the
Soccer-Coach-L e-mail list and Gary is one of the coaches that
posts extremely well thought out replies. These are some of
Gary's posts that I collected for use in coaching my own teams.
I approached Gary and he was gracious enough to allow me to
publish them here. If you like what you see or have a
question about one of the exercises you can reach Gary at
garyrue@bellsouth.net
There are
50+ more pages of Gary's posts
categorized at the Home Page of Exercises
of the Day by Gary Rue. Click here and enjoy.
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Practice
Tip - Enney, Menney... |
Picking teams or exercise groups can be a nightmare to a coach, because
we all too often try to create. Sometimes creating equality in groups of players is
necessary, but more often than not, it is not worth your valuable time and effort.
General guidelines for grouping players:
Select the players quickly and don't make a big
deal out of it. If the sides are too out of whack, switch players during the exercises. If
you need a particular group of players together, then know who they are up front.
Be careful that you don't denigrate
certain players. The players know who the top studs are, but no one wants to feel like
they are bringing up the rear and the coach should not reinforce this negativity.
Use a different method to select and make sure
the same players are not always grouped together. It may be better to separate players by
attitude, than by skill level-if you put two "clowns" in the same group, then
you can kiss that group's productivity good-bye.
Here are some selection technique possibilities:
- When starting an exercise, cull the
players out as you go down the group. Don't worry about whom is with whom.
- When you are doing small group
exercises, keep the groups from the prior exercise and divide players from another group.
For instance, if the initial exercise is a 1v1, then merge two groups to make a 2v2. A 3v3
ensuing 3v3 exercise can created by taking a 2v2 group and spreading them into the
remaining groups. A 6v6 game can be created from the 3v3 group or the three players with
pennies from two groups could combine to play against the other non-pennied group. This
way, once the pennies go on, they don't have to be exchanged, except for a few players.
- Use birth month or birth day as a
dividing point. For instance, all players born on an even month or even day, then adjust.
- Use first letter of first or last
name. For instance, all players whose first name begins with A-M, then adjust.
- Use playing cards (I can't remember
who suggested this, but it is a great idea). Anyone who picks a black suit is on this team
or any number in the range of...
- At the high school in the early
season, I may set up teams with a senior, a junior, a sophomore, and a freshman, where
possible, to make sure I get a good age range on each team.
- Have players count out a number up
to the number of teams you want. The players with that number are on a team.
- Choose based on normal playing
function. For instance, backs against strikers or halfbacks or a combination of backs,
halfbacks and forwards on the same side.
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Practice
Tip - Establish Your Goals |
I have started defining the different instructional areas I want to address in a season. I
got this concept from the book, "Successful Coaching by Rainer Martins. Each goal is
stored under a category. I have adopted Martins' categories, which are:
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- Technique - the motor skills needed
to perform the sport
- Tactical - knowing when and how to
use the various techniques
- Legal - knowing the rules and basic
procedures
- Physical - training athletes to be
physically prepared for practices and contests
- Mental - training athletes to be
psychologically prepared for practices and contests
- Moral - teaching athletes
sportsmanship and their responsibilities to others
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Just before the season begins, the goals are prioritized as to when they will be
introduced. I can put them on a calendar, generally a week in advance.
More importantly, the written goals are
reminders, especially in the non-technical areas. For instance, fights have not a common
problem with my teams, but they do occur from time to time. When a fight does erupt, I
want to make sure I have told the players that no one is to leave the technical area to
try to stop the fight as they will be ejected regardless of their contribution to the
situation. I will talk to the team about this just prior to the first game. Having my
goals written down helps me to remember them.
I am currently using a database to store and
categorize the goals, but a
written notebook, word processing document or spreadsheet could be used as well.
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Practice Plan -
Dribbling |
Last night, I ran the following practice at the high school that yielded good results. I
hope this session can be of some benefit.
Focus-Dribbling, 1v1, shooting off the dribble, transition dribbling
Pre-practice: Coach discusses practice with the team of 30 players, identifying focus and
briefly what activities they will be doing.
Warm-up:
- Players started in a pass and change
line setup, 3-4 players per group.
- After a couple of minutes, the
players are to dribble to the next player. They are to speed dribble, do moves, cuts, etc.
Change of pace is mandatory. The hips and shoulders are to be very loose, with head fakes
and movement. The first touch is also watched.
- When the dribbler get to the other
end, he does a takeover with the next player, who dribbles back.
- Two groups are merged so there are
6-7 players per group. The first player with ball plays a long pass to the player across
from him and closes down. The defender may not tackle but is to apply pressure on the
first touch. The receiver is to try to beat the closing defender with the first or second
touch. The attacker is to make an aggressive move to meet the ball.
- A stationary defender is about half
way between the goals. The defender cannot move until the attacker passing between his
goal. The attacker is to generate some speed on the dribble, passing through his goal as
he attacks a stationary defender. This is to reinforce the rule of thumb, take on a slow
or stationary defender with speed.
- (Note, we moved quickly into a more
technical and tactical warm-up as the weather is warm and the muscles get warm very
quickly.)
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Technical Session
- Cones are set up as small goals, 15
yards apart. 6-7 players are per group in order to allow a 3-1 or 4-1 rest break. Player A
plays ball to B and closes down as players go 1v1. Players are to dribble between goals.
- With the defender set even and wide
of the attacker (between the cone goal), the ball is served from the opposite end as the
attacker moves to the ball, the defender recovers. One point that is emphasized is the
possibility of charging the attacker off the ball. The attacker must attack the pass to
stay ahead of the defender.
- A second attacker is added behind
the first attacker. The second attacker cannot move until the first attacker touches the
ball. The defender is still on the side, but moved down a little. The second attacker is
to overlap with the first attacker either beating the defender on the dribble or laying
off a ball to the overlapper. The decision making of the dribbler is watched.
- Goals are set up. In my case, a
portable flat faced goal is set between two regulation goals and off to the side. The team
is divided into four groups of 7-8 players, each about forty yards in front of a
goal. The players dribble at speed and take shots from about 18 yards away. The speed of
the dribble is watched and as is the last touch prior to the shot. After the shot, the
player collects his ball and goes into the adjacent line.
- The players move their dribble to
side and angle in on the goal for shots at about a 45 degree angle.
- The front foot shot is requested as
the players turn their dribble towards the middle. The target is the far post, looking for
a bent shot away from the GK before turning back towards goal. The dribble touch to the
inside is watched as well as the shot technique.
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Match Condition
- The flat goal is moved between the
two regulation goals, as the teams are divided into 6 groups of 4. Three teams play on
each side of the flat goal. Whenever the ball crosses a goal line, the team that was idle
come in from the side, replacing the defending team and quickly attacking the other goal.
The GK of the goal line that the ball crossed is to immediately get a new ball and
distribute to the team coming in. The attacking team must quickly recover. 1v1
opportunities are the coach's focus, compelling the players to take on the defender in
many circumstances.
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Cool Down
- Players do 90 sit-ups of 30
crunches, 30 bicycles and 30 full sit-ups, before moving into partner stretching.
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Post Practice
- Coach quizzes players on lessons
learned, comments on the quality of practice and what is on the agenda for the next
practice, tells daily joke and send the players home.
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In response to a follow-up question Gary further
explained: |
Gary:
Could you be more explicit about the setup for the quoted part of your warmup?
Thanks, Joseph.
Sure Joseph. I wasn't as happy with this exercise, but it did give me a vehicle to get my
point across. Many dribblers tend to slow down if the defender in front of them is
stationary, when they should be causing the defender to make a quick decision. I was using
the existing setup from prior exercises where two goals were about 15 yards apart. Making
use of one of the goals as a gate, the dribbler could start further back from the gate and
generate some running speed on the stationary defender 7-8 yards away. As soon as the
attacker went through the gate, the defender could move and every thing is real time. If
the defender steals the ball, he can try to score in the goal that the attacker used for a
gate.
*
*
A. - - -> D
*
*
Hope this helps.
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Practice Tip - Clean Scene |
There is nothing worse than coming to a field where a prior team has left their garbage
laying around, such as orange peels, tape, etc. One of the first things we discuss on the
first day of practice is how we leave our practice and game sites.
On the second day of practice last week, the whole
team went through a series of pushups on the ball because someone tore off some tape at
the end of practice and left it on the ground. I watched the rest of team just walked by
the debris when there was a trash can 10 feet away.
This same philosophy carries over to bus trips when
we stop at a fast food place. They are to leave their eating areas cleaner than what they
found them unless the restaurant specifically says to leave the cleanup to them. The older
players know that they have to check the area out before I do.
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A humorous and worthy reply to Gary's article
"Clean Scene" from ront is included:
Neat freak or what?
Reminiscent of recent story of man in Newport, RI who
lives on yacht and vacuums it on the average of 5 times EVERY DAY!!
But whilst we're on the subject, my "coach's
backpack" always carries (in
addition to pass-cards, rosters, cell phone, first aid kid, tape for nets, etc. etc.) a
small garbage bag which gets broken out on the sidelines and is the designated repository
for ALL trash whether it be tape or empty sports drink bottles or orange peels at
half-time! My players quickly catch on that I am NOT their mom (now that WOULD be a
trick) and that they WILL pick up after themselves.
Of course they STILL leave behind jerseys, sweats,
etc. at practice at least at BEGINNING of season which just get chucked into my ball/cone
bag and sprayed briefly with the hose before the next practice. They are then handed out
to the fortunate ones with an apology for the dampness and an explanation that the cats
keep peeing on the ball bag and their stuff was in it. Only takes once :-)
ront@ids.net
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Practice Tip - Open and Shut |
At the beginning of practice, tell your players what you want to
accomplish in that practice. At the end of practice, ask them to tell
you what the main points of the practice were. Reinforce these points
quickly and send them home.
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Emphasize (Fun) Defense |
Gary posted the response below to the following question from Dave Teetz.
Hello Group,
I was searching through the archives for some defensive drills. I came to realize
that there are very few that have been listed that are equally as fun as the
offensive drills that are posted. Examples of the fun offensive games include tag
games, relays, shooting, etc. Yes, defenders need to learn ball control, but where
is the fun in instructing the players not to dive in? I've also found a lot of
theory, rules of thumb, responsibilities, etc. for defense, but no drills that can be
truly labeled as FUN. Like 1v1's, it's either win the ball or lose the battle
(unless force out of the play).
Defense boils down to ball carrier vs. defender. Then it expands to First Attacker,
Second Attacker vs. First Defender, Second Defender (, etc. for
both).
Questions:
1. What exercises do coaches use that incorporate defensive fun?
2. What modifications can be made to offensive drills to make them defensively
oriented? (An offensive exercise that works on the ball carrier beating the
defender-- How can this be changed to emphasize the defender winning the duel?)
(This is just an example to clarify the question.)
3. What restrictions/alterations can be used in a scrimmage (end of practice/single
team divided into two teams) to enforce or stimulate the defense's enjoyment?
4. How does a coach assist in developing defensive pride? Included in this
question, How can the defensive team (fullbacks + sweepers + stopper, or whatever
system that is being used) develop a sense of oneness?
One thing that I use to incorporate fun, or encourage
the defense, is to
assign points for various aspects of defense. If I want the team to work on
patience and forcing the attacking player to the outside, I'll offer them a higher point value if they are able to shepherd the attacker out of a tunnel
grid (a tunnel grid that extends out from the goal). At the same time, I will
offer various point totals for the offense, like one point for a shot, two points
for a goal. The teams play to a designated point total then switch roles.
My team happens to be U12 girls, but this question is
intended for all age groups, or as general discussion.
Later, Dave
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We did several things last night as a matter of
fact where I thought we had some "fun." My focus was double teaming (we are
doing okay on the 1v1 and showing passive aggressiveness).
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8 players dribbling in a 12 x12 with
two defenders; the defenders are to double team a dribbler and win the ball or cause the
dribbler to kick it out. The dribbler can come back in if the defenders kick it out. I
timed each of the groups for the fastest knockout. Key points were a) communication
between defenders; b) working as a team, one guided the dribbler into his partner, else
they chased the ball; c) not being split or not allowing the dribbler to get through them
if the
ball did split them.
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4v2 compressed; each set was timed
at 45 seconds with a switch of defenders; the attackers were to stay as compacted as
possible; no boundaries as the whole group moved with the ball; the defenders were to
stop any pass that split them. Coaching points were the pressuring
defender had to announce he was on ball; the support defender had to
react and pressure any pass; when the dribbler was in trouble, the
support defender was to double team; the pressuring defender had to take
away one attacking option and force play towards his partner.
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1v2; 30x12 grid; defender at one end
plays to attacker on side 25 yards away and closes down ball; attacker tries to dribble to
the defender's end line. A second attacker is on the other end line and recovers for a
double team. Coaching points: 1st defender must stop or slow down ball; angle of approach
of second defender; cooperation and teamwork of the pair. If possible, pair up a fullback
1st defender with a halfback or a halfback as 1st defender with a forward.
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1v2 takeover; same as above, except
the soon to be second defender does a takeover with the attacker who run at a waiting
defender; the second defender now recovers as if he had his dribble tackled from him.
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7v7 game with a 3-4 shape. I want to
emphasize the 3 back system early on. The players are constantly "asked" by the
coach to look at their shape. I am looking for lateral shifting towards ball; pressure on
ball, with double team pressure from behind.
You could spruce up the last two a little by
having a goal the
defenders can go to after they win the ball.
My son brought back these zone ideas from his
week at the
Regional II camp in Bowling Green, OH:
- Play small sided tag, 3v3, 4v4;
players on one team try to cross one end and visa versa. Players may hand pass to
teammates. After play, coaches are to reinforce the idea of how hard the "1st
defender" tried to "pressure" the ball.
- 3v3 to end line. Defense is one up
on ball, two back in support and flat ready to close down any square pass. Play to theme
of all defenders behind ball.
- 4v4+2N; play to end line. The 2
Neutrals are all time attack. The defense should adopt a flat back formation with one
defender pressuring ball. Again the theme, all defenders behind ball.
- Transition games are very good at
emphasizing defense to attack and attack to defense. Try a 3+3v3 game where when a team
loses the ball, that team converts to defense and the defensive team converts to attack
with the other team. Put 3 goals in the corners of a 25x25x25 triangle.
I don't know how much of this can be classified as fun, Dave, but as a
coach you can certainly try to instill pride in the defender's decision
making, because when on defense, the whole team is involved and
reacting. If you focus your coaching session on defense regardless of
what is happening on the attack, so will your players.
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Practice Tip - Praise the Attempt |
You want your players to extend themselves into areas of deficiencies. If you expect
perfection during skill development, then they will only try up to the level of their
current abilities and confidence. You have to make them understand that practice is a time
for experimentation and failure. Therefore, when a player tries something different (e.g.,
shooting with the "other" foot), make sure the attempt is praised.
We coaches do not have to accept mediocrity, but poor
results in skill
development is the player's time to learn. First, establish the quantity, then go for the
quality.
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Exercise
of the Day:
Switching the Point of Attack |
Rule of Thumb: Any time the ball
is played towards the middle of the
field, this is an opportunity to switch (or to consider switching) the
point of attack.
Skills to work on:
* vision - awareness of the central player of what is behind him BEFORE
receiving the ball. Practice looking away from a passed ball then
re-sighting on the ball before being received.
* movement to receive the ball--the central player must go meet the
passed ball and position himself to receive it.
* turning - the central player must be able to receive the ball into
space behind him. More often than not, the ball should travel across the
receiver's body to the back foot. The back foot needs to redirect the
ball into the proper space. Generally, this space is several yards away
from where the player first touched the ball.
Exercise:
Setup - 4 players (3 or 5 can be used) per group. The players are in a
"circle" about 20-30 yards apart.
Procedure - a ball is played from player to player in either a clock-wise
or counter clock-wise direction. The players are to move to the ball,
positioning themselves to receive it off their back foot, look behind
them to locate the next player, redirect the first touch towards the
next player and play the second touch with the receiving foot. After a
couple of turns, add a second ball. Switch directions every 30 seconds
or so.
Coaching Points: positioning for the reception (towards and behind the
passed ball); looking behind (ability and confidence to take eyes off
the ball, then to pick it up again); receiving across the body (which
opens up the player to see the field); taking the first touch several
yards past the reception point (not being a stationary target for the
opponents and to carry the ball closer to the next player); playing the
second touch with the receiving foot (this places the support foot
between the ball and the probable position of the opponent).
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