Drills for
decision making on coming out for the ball
The decision making process of a goalkeeper in coming out of the box after
a ball must be learned, but Joe DeMay, GK Coach for the Youngstown State
University women's program and for Mahoning Valley Premier FC has provided
a set of drills to help the GK learn to make the proper decisions. Give
these drills a try at your next practice.
"This is a tough situation to fully replicate in a training session, but
there are a couple drills that can help. When I say it is tough to fully
replicate I mean that a lot of the decision making process is left
out....you can do all three of these drills as much as you want but they
never make up for match experience (which for the GK is the most important
thing, perhaps more so than any other player on the field).
Anyway, these drills can be changed, enhanced, etc. to any extent, I'm
just going to present them in their basic form.
Drill 1
The first one is really simple
and has a few variations. You need a server around the mid circle and a
line of attackers about 10-15 yards in front of the server (the distance
will vary on the type of ball being served. The server plays the ball long
(ground, air, bouncing, doesn't matter), the attacker runs to it to try
and play it, and the GK must decide what to do. The options are fairly
simple: a) come out to the top of the box to collect before attacker gets
there b) come out of box to clear it before the attacker can run on to it
c) challenge the attacker with the ball at his/her feet at the top of the
box or d) stay back a bit and wait for the attacker to get further into
the box before challenging. The elements that go into the decision the GK
makes are quite numerous. The speed of the ball, the speed of the pitch,
the speed of the attacker, the speed of the GK, the strengths and stature
of the GK, any information on the attacker the GK might know (left footed,
likes to chip on breakaways, favorite move, etc.), the relative position
of defenders and trailing attackers, how well the attacker has the ball
under control, the angle of the attacker's approach, how composed the
attacker looks if the ball is at his/her feet to name most of them. Seems
like a lot and almost impossible to do in a split second, but as GK I've
got at least that much going through my head when I see a potential
breakaway coming. If I make a mistake on any one of those judgments I can
usually tell you exactly which on it is as the ball is flying (or rolling)
toward the back of the net. Not a good time to figure it out, but
realizing your mistakes is a great teacher.
Anyway, you can add variations to this by adding a trailing defender, a
defender coming from the side, etc. You can also vary the service points,
that is, serve it from the flanks with the attackers coming from the same
position.
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Drill 2
The second drill can involve
the whole team, which I know GK love because it makes them feel more
involved with the team. Divide the players up into 3 or four lines of 4-6
(depending on your squad size, of course) about 25-35 yards from goal. The
first player stands with his/her back toward the goal, legs spread
shoulder width apart, and a ball between their feet. The second player
taps the ball between the legs of the first player, the first player turns
to attack goal and the second player chases as a defender. It's a clear
breakaway, so the GK needs to decide how and when to come out. The
possibility that the defender might recover to challenge for the ball also
exists. It's unlikely that the defender will recover to get the ball, but
you should stress to them to recover to a position behind the onrushing GK
to cover their line should a ball slip by. This may be a bit advanced for
some age groups, but it's something that may be useful one day. On the
club team I play with I happen to have the luxury of playing with the
sweeper I played with since I was 14 so we know each other pretty well. On
breakaways we know each other well enough that I delay the attacker long
enough to allow Josh (my sweeper) to get into position should I not be
able to come up with the ball. Once he has arrived at that spot I can now
attack the ball with the comfort of knowing I have help behind me. I snuff
out enough breakaways on my own, but I cannot count the number of times
Josh has cleared the ball off my line. It's much better going in for a
ball knowing I've got some help back on my goal line. Ok, probably a lot
more info than any of you wanted:))).
The variations on this one are fairly simple. Have both players sit,
kneel, lay down and on a signal of your designation get up and
score/defend. Oh, I almost forgot to mention that you designate line
numbers for each line and you call out which number goes next, that way it
makes things a little less predictable for everybody.
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Drill 3
The final thing, that most closely replicates match related play (besides
full scrimmaging) is 1 v 1 and 2 v 2 either in the box or on a 25 or 30 x
20 field. Even if you go with two goals on the small field, let the
players on both teams attack at either goal, it will create a lot more
breakaway type of situations. Don't concentrate too much on what the field
players are doing, focus on the GK's decisions and technique. There are
tons of different ways to set this up to get what you want. Sometimes I'll
set up and arc (with field marking paint) in front of the goal (similar to
the three point arc in Bball) and tell the attackers they can only score
from INSIDE the arc. This insures that the attackers will be dribbling at
the GK and taking shots at close range, which forces him/her to decide if
they're staying back or coming out.
Hope this helped. There are other drills, but these are the best ones and
they're also easy to incorporate into a full team practice as I know most
of you aren't afforded the luxury of a GK coach. Any questions will gladly
be answered."
Later, Joe