USSF  "D"  License Clinic
 


Course Outline and Notes
Part 2 by Ken Gamble
http://www.nasl.com

 

NOTE: This guide was compiled from several D License clinics that I attended over several years.  Special thanks to the clinic instructors: Kenny White, Stuart Fitzsimmons, Lisa Howe and Jason Vitrup. These notes are no substitute for the clinic as there is no substitute for the interaction with the instructor and fellow coaches.  Rather it is intended as a helpful guide for those taking the course. The real benefits of the USSF courses come from the work done on the soccer fields.  Ken Gamble

Role of the Coach

  1. As a Facilitator

    1. Set up Conditions and environment for learning

    2. Players need to have fun and positive feedback.

    3. Coach must be enthusiastic

    4. Practice should be conducted in the spirit of enjoyment and learning. 

    5. Activities need to be geared toward achieving success.

    6. Keep practice simple. Do not make it complex.

    7. Must be FUN or you will lose their interest.

    8. Do not have players standing around in long lines. Everybody with a ball. All players must be busy the entire practice.  

    9. Fitness should be with the ball. Running laps serves no purpose other than making the playing aerobically fit.

    10. Do not over coach. Players learn from playing.  

     

  2. As a Positive Role Model

    1. Demonstrates respect for team members, opponents, referees, parents, spectators, and opposing coaches. To have a responsibility to the game itself.  

  3. Understand who they are coaching.
    1. Children mature at different levels
    2. Treat each person as an individual
    3. Not all participate for the same reason

 

U10

 

Lengthened attention span
Still in motion but not to busy
Psychologically becoming more fun
Boys and girls begin to develop separately
Overall and small motor skills becoming more refined
Prefer team type balls and equipment
Pace Factor becoming developed (to think ahead)  
U12 Enjoys competition
Psychological development has progressed
Team work has improved
Technical competency has improved
Development of speed and strength
Problem solving with teammates
Self appearance and peer pressure are a concern
Varying stages of puberty  
U14   Differences in mental development
Sense of belonging
Varying stages of puberty
Displays independence and is self critical
Aware of praise, status and recognition
A time of self discovery  
U15
   and
 above  
Transition from childhood to adulthood
Biological, cultural and psychological transition
Strive for a personal identity and self definition
Independent
Conflicting influences between parents and peers
High expectations of themselves
Need to belong
Invincible

As a Teacher
("The game is the great teacher")

  1. How do players learn?
     

    1. Receive information - process in order of importance

    2. Block out unnecessary cues. Attend to most important

    3. Concentration on execution of decision

    4. Mechanical execution. Repetition. 
      Practice does not make Perfect.  Practice makes "Permanent". Perfect Practice makes Perfect.

    5. Must be able to "PAINT A PICTURE" of what you expect them to do during the practice session.

    6. Small sided games. 3 v 3 and 4 v 4.  

      1. Skill Development. More touches on the ball.

      2. Tactics Development. Players learn to make quick decisions.
      3. Fun & Enjoyment. Scoring increases.
      4. Player Development. Positional play is greatly increased.  
      5. Intuitive Development. Transitional play increased.
    7. Use cones and make sure the grids are the proper size. The grids must be rectangular in shape and rule of thumb is 10 yards in length per pair.
      Example: 
      2 v 1 = 20 x 10
      3 v 3 = 30 x 20
      4 v 2 = 40 x 30
      4 v 4 = 40 x 40
      8 v 8 = 80 x 50/60  
      Adjust the size of grid based on success. It is always better to start out
      with the grid smaller and expand it if needed.

    8. Do not talk while you are demonstrating.

  2. What to give the players?
     

    1. Clearly defined goals (objectives, targets, rules, etc.)

      1. Overriding- Generalized or total application, i.e., transition to positive mentally towards shooting

      2. Specific. Play of first defender. Purpose of 6 v 4. If I win the ball can I play it forward?
         

    2. Correct progression

      1. Logical sequence. Simple to complex. General to specific

      2. Individual to group to team.

        • Technical.

        • Fundamental to game related to game conditions.

        • Technical Functional Training.

        • Technical Tactical Functional Training.
           

    3. Feedback about performance

      1. Immediate and specific feedback.

      2. Corrections

      3. Do not give sermons. Players want to play
        soccer. They will lose interest if all you do is
        preach. Make your "COACHING POINT" quickly
        and get the activity started  

  3. How to teach?
     

    1. Preview
      Keep this real brief. Players learn from playing and not
      listening to long "SERMONS" from the coach.

      1. What coach is going to do?

      2. Why are we going to do it?

      3. Where does it belong in the game?
         

    2. Time factor
      1. When in the training session.
      2. When in the weekly cycle.
      3. When is the seasonal cycle.
       

    3. Explanation and/or Demonstration

      1. Paint a clear picture. The younger the player the better the picture needs to be. Walk through what you expect them to do and quickly get the activity started. 

      2. Explain rules of activity

      3. Explain why you are doing this. Where does this fit in the game. 
         

    4. Practice

      1. Organization- appropriate size, location, equipment, realistic to full game. HAVE A LESSON PLAN COMPLETED BEFORE YOU GET TO THE FIELD.

        Get players started immediately. They will get bored standing around.  

        The warm up should be a part of the lesson plan. If the practice session is on passing with the inside of the foot than have them warm up by passing the inside of the foot. If the practice is on the first attacker than have them practice dribbling during the warm-up.

        Have plenty of cones, balls, pennies and flags to set up your grids before the practice starts. Do not waste the team's time setting up grids during practice.

      2. Activities to elicit optimal arousal
        Frustrating = too hard
        Boring = too easy 

      3. Let players play to get feel, develop rhythm, and see if they are achieving targets

      4. Starting and restarting exercise
        By Coach = incremental pressure
        By players = when they are ready

      5. Coaching Points

        • Be sure you are positioned where you can see all players.

        • Be specific.

        • Make point quickly. 15 to 30 seconds. 

        • DO NOT PREACH.

        • Get out of play.

        • Restart activity.  

      6. Always have an objective, number of goals , consecutive passes. If two teams are playing and you have established goals then choose a captain from each team to keep score for
        their team.
        Coaches do not keep score.

    5. Corrections (Coaching)

      1. Reason to stop (Coaching Moment!)

        1. Question by player

        2. Occurrence in exercise

        3. Necessary correction

        4. Something good happens

      2. Freeze concept  

        1. Convey quick, clear correct info, take section out of game

        2. Do not embarrass players. 

        3. Restarting exercise 

          1. Repeat trials correctly - at slow pace add speed and pressure

          2. Put back into game

          3. Restart where on the field you stopped the play

        4. Assessment/Adjustments

          1. Is my Coaching having an effect on the game, activity, and players?

          2. Identify the specific problem

            1. level of expectation

            2. Technical, tactical, physical or psychological

            3. FOUR PILLARS OF SOCCER

        5. Put it into Larger Game

        6. Make more like a soccer game.

Team Management

  1. Safety and ethical aspects.
    1. It is recommended that you check with your state as to whether the state has any law(s) regarding volunteer  coaches. It is also recommended that you know the state association telephone number should you need further explanation or assistance.
    2. Be aware of your responsibilities in regards to safety issues.
    3. Responsibilities of the coach in relation to health and safety regarding players.
      1. Know and understand the laws of the game Examples - shin guards must be worn, must wear shoes, inflation of ball, no jewelry, field surface, duration of game appropriate to mental and physical development of players.
      2. Proper teaching and instructing of players regarding reasonably safe techniques and methods of play. Examples - teach the laws of the game to players. Use proper progression for teaching technique both field players and goalkeeper.
      3. Implement appropriate training and medical programs to make sure your players are fit for practice and competition.
        Examples - design a safety and information card, warm-up prior to training and game.
      4. Inspect and maintain equipment and supplies to make certain they are safe and in accordance with the rules, as well as to make sure that the playing field is safe and does not contain dangerous conditions.
      5. Supervise and control your players so as to avoid injury situations, taking into consideration factors, such as; age, experience, physical condition of the players and competitive situation and weather conditions.
    4. Always need to ERR on the side of caution and safety.
    5. Insurance needs (players, coaches) adequate coverage.
    6. Evaluate and plan in terms of "Risk Management" for your program and players.
    7. Ethics - definition: The principles recognized as standards of behavior by a specific group.

      Let us strive to maintain the integrity within our Sport.

  2. Team Administration

    For all levels; club (travel and recreation), high school and college.

    1. Parent - Coach meeting.
      1. Discuss coaching philosophy.
      2. Discuss team goals for the season.
      3. Discuss what is expected of the parents; ie., transportation, communication, general program support and good sportsmanship.
    2. Player - Coach meeting. (group).
      1. Discuss coaching philosophy.
      2. Discuss team goals for the season.
      3. Discuss training rules and regulations.
      4. Discuss the support staff and their importance (trainer, medical staff, athletic director, etc.) and their rules and regulations.
      5. If high school or college situations need to discuss academic requirements, class attendance, support staff, etc.
    3. Player - Coach meeting (individual).
      1. Discuss players perception of himself within the team and to the team.
      2. Discuss individuals goals for the season.
      3. Discuss the coaches perception of the individual within the team and to the team (role player, etc.).

        NOTE: It is important for the coach and players to develop a line of communication, you do not want to overburden the players with meetings or they lose their effectiveness. It is also good to end the year with a team meeting explaining
        plans for the upcoming season, etc.. 
        To the candidates these meetings are a form of applied psychology and the coach needs to communicate with the players all of the time not only during meetings.

    4. Equipment needs.
      1. For players - ball, shin guards, shoes (proper types for various surfaces and climatic conditions), loose fitting clothing proper for climatic conditions of training and a water bottle.

        Shoes and equipment need to be cared for properly.
      2. For team - cones, bibs or vests, extra balls, air pump, soccer nets on all goals, portable goals (if possible), first aid kit, ice, water and adequate playing surface.
      3. Implication coaching.

        Recommended number and duration of training sessions per week.

        U-17: two or
        three 90 minute sessions and one game with 40 minute halves.

        U-19, U-23, and Sr. Amateur: two or three 90 minute sessions and 1 game with 45 minute halves.

        NOTE: If you have high school or college coaches explain how this changes and why and how NCAA rules effect training and games.
      4. Practice Organization

        The game will tell you what the team needs to practice.
         

        1. Game 1. Performance
        2. Analysis 2. Evaluation 
        3. Training 3. Education
        4. Game 4. Performance

         

        1. The stage of technical and tactical development of our  players is also a guide to practice content.

          NOTE: 2 or 3 specific technical and/or tactical points of emphasis practice session.
        2. Organize in a progressive manner.
          1. Warm-up- to ready the player both physically and mental
            Warm-up should incorporate the technical and/or tactical implications of the training session. Static stretching is not a warm-up of its own (be appropriate not contrived).
          2. Individual activities (if appropriate).
          3. Small group activities.
          4. Large group activities - Does not mean 11v11. Can be even numbers, numbers up, numbers down.

            NOTE: Steps 2-3-4 you want to coach from simple to complex (not only meaning numbers wise) but also technically and tactically to develop within the players a level of confidence and success to be able to perform at match conditions.

            NOTES: Need to explain to candidates that within these steps we need to take into account individual playing abilities and how we can guide players as individuals or by grouping to attain the training objectives (example, asking one player to play 2 touch or less when others have free play, size of grids, numbers of defenders, etc.).
          5. Cool down - an after training activity of light jogging and static stretching.
          6. Closure - Ask for feedback from the players, go over what you practiced, and thank them for their effort.
             
      5. Practice Organization regarding use of smaller areas for individual and group tactics.
        1. Coaching grid - align side to side to develop large rectangular in shape (example) as a soccer environment should be.
        2. Division of field into small teaching areas and approximate numbers of players within
          the area.

          ussf_diagram2.jpg (13181 bytes)

          NOTE: The above sizing are suggestions and the coach needs to adjust these accordingly dependent upon players ability and their progress.
      6. Practice organization regarding the use of equipment.
        1. If space available lay out all small areas before training.
        2. Bibs and vests counted out prior to training and in piles ready to go.
        3. Location of balls over end lines, inside of goals not at the back where they cannot be easily gotten. Keep exercises flowing.
      7. Game Organization.
        1. Pre-game 
          Decide how long to talk.  
          Who do you want to talk to?
          Talk about: strategy, goals, team talk. 
        2. Half-time - 10 to 15 minutes, Pick out no more than three main team items to focus on.  Some individual instructions
        3. Post-game - Cool down.  Immediate feedback about performance. Balance both positive and negative comments.
          Be brief.  Know what you are going to say and the words you are going to say it with before you start talking.  This is not the time for blame.  Never get personal after a loss.  Make sure you say something positive before finishing.  

      8. Seasonal planning.
        1. Preseason - How long? High School and College rules if applicable. Training games, how many? What do you want to accomplish? What do you want to accomplish in preseason?
          Testing for fitness
          ? If so, what tests and how will you use the results (don't just test to test)? Pre-season training is a 
          replication of the season to come.
          Examples are: Cooper test, Beep Test, Shuttle runs, recovery runs, etc.

        2. Seasonal plan - Use of calendar to show games and times of game, travel days, days off, preparation days, tournaments, playoffs. etc. and how you organize yourself in regards to these factors. How difficult it can be for high school and college coaches to get actual training time during the season because of time and number of
          games. Planning needs to include technical, tactical, fitness and psychological needs of players. - Use Interval and Training Cycles.

        3. Post-seasonal plan - Time off, regeneration, preparation for next season, what you want them to do? When and how much to prepare for organized preseason?

           

To download the entire outline in .pdf form click here.
Click to go to Part 3