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Coaching Corner:
Developing Speed of Play
By John Ellinger, U.S. U17 Men's
National Team Coach
(Courtesy of
Success in Soccer Magazine - Taken from the
NSCAA Coaching Newsletter - August 4th, 2004)
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Speed of play
has many components. Physically, it is affected by the quality of our
first touch. From the mental side, it is affected by the type of pressure
that is applied and how we react to this pressure. Speed of play is
affected by our situational awareness of the field, i.e., the decision
process made by the player as to when to turn and take on an opponent,
when to combine with another player, when to play a forward pass, etc.
The following exercises are some examples of how to improve
the speed of play of your team. As you can see the organizational setup
for these exercises involves a three-team format. The numbers used will
vary with the size of the team being trained. Obviously the atmosphere
created in training a national team is a competitive one but by adding
some type of transitional play element to a possession exercise will
create a competitive situation.
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1. 6 v 6 + 6

- Set Up
- Mark off field (you can use cones) 30
yards wide by 44 yards long.
- Three teams of six players
Sequence
- Two teams play 6 versus 6 in the middle
of grid; the third team is utilized as neutral players on the outside of
the grid
- Outside players must play a long ball
back into the grid if they have to take two-touches; they can play a short
ball or long ball with one-touch
Option
- Seven pass transition option: When the
team in possession completes seven consecutive passes, they remain in the
middle while the other two teams switch roles (play is continuous)
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2. 6 v 6 + 6

Set Up
- Use same field size as Exercise 1.
- Three teams of six players
Sequence
- Two teams play 6 against 6 in the middle
of grid; the third team is utilized as neutral players on the outside of
the grid
- Team in possession must complete at
least three consecutive passes before playing to a neutral player. When
the opportunity arises to combine with a neutral player the sequence is as
follows: first neutral player has two touches to play a ball to a second
neutral player (across the grid), who must play it one-touch to the team
in the grid in possession of the ball.
Option
- Two goal option: A completed sequence
equals one goal; after scoring two goals, that team remains in the middle
while the other teams switch roles (play is continuous).
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3. 6 v 6 + 6 w/short corner/long corner

Set Up
- Three teams of six players on a field 40
yards by 50 yards
Note: Teams are expected to move the ball from one side of the field to
another while in possession. You do not have to play a short corner from
the side of the field where possession is regained but you must always
follow the sequence of short corner-long corner.
Sequence
- Two teams play 6v6 in the middle of the
gird; the third team is placed on the outside of the grid as follows:
- Ball must be played within five yards
of either side of corner
- The third team (w) occupies the four
corners (which have cones placed five yards from each corner), and the
other two players are responsible for keeping balls in play from the
mid-line.
- Every time a team regains possession
they must play a short corner first (that is determined by the ball
being in that half of the field).
- After completing a short corner to
complete a sequence you must complete a long corner by passing from the
far half of the field to either of the other two corners on the other
side of the mid-line.
Option
- Two goal option: Award a goal for a
complete sequence. After two goals the winning team stays in the middle
while the other two team switch roles (play is continuous).
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4. 6 v 6 + 6 + GKs

Set Up
- Use specified field size.
- Three teams of six players.
- Two teams play 6v6 in grid while the
third team is resting at midfield on the outside of the grid
Sequence
- A team stays on the field if it scores a
goal or takes a shot that the opposing GK has to save (the shot must be on
frame)
- The team that allows the shot on goal or
the goal is immediately replaced by the resting team.
- Play is continuous - so the team which
has scored must receive a new ball from their GK; the oncoming team must
enter the field quickly and match up.
Option
- Another option for this exercise is to
simply play one goal games with the winning team staying on the field.
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Created:
12/20/99
Last Updated:
08/04/04
Since
February 24, 1999
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Ken Gamble |
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